Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
[OOC] The Banewarrens
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kamard" data-source="post: 515735" data-attributes="member: 2551"><p>Fesseldon Grimandle (Grim)</p><p></p><p>Human Psion (Egoist) 5</p><p>Alignment: Lawful Neutral</p><p></p><p>STR 16 +3 (+1 applied @ 4th level)</p><p>DEX 12 +1</p><p>CON 11 0</p><p>INT 14 +2</p><p>WIS 13 +1</p><p>CHA 12 +1</p><p></p><p>Hit Points: 17</p><p>AC: 18 (+1 Dex, +4 Intertial Armour, +3 shield)</p><p>BAB: +2 (+5 to hit melee, +3 ranged)</p><p>Saves: +2 Fort (+1 Base, +0 CON, +1 cloak), +3 Ref (+1 Base, +1 DEX, +1 cloak), +6 Will (+4 Base, +1 WIS, +1 cloak)</p><p></p><p>Attacks:</p><p>+5 heavy mace (d8+3 damage)</p><p>+4 large shield (d8, +3 within 30', 30' range increment)</p><p>+3 light crossbow (d8, 80' range increment)</p><p></p><p>Skills:</p><p>Alchemy (INT +2, 2 ranks cross-class) +4</p><p>Autohypnosis (WIS +1, 2 ranks) +3</p><p>Climb (STR +3, 2 ranks) +5</p><p>Concentration (CON 0, 8 ranks, +2 psicrystal) +10</p><p>Disguise (CHA +1, +4 ranks cross-class) +5</p><p>Innuendo (WIS +1, 2 ranks cross-class) +3</p><p>Jump (STR +3, 2 ranks) +5</p><p>Knowledge (Psionics- INT +2, 5 ranks) +7</p><p>Perform (CHA +1, 2 ranks cross-class) +3 Performance types: Flute, mime</p><p>Psicraft (INT +2, 6 ranks) +8</p><p>Stabilize Self (CON 0, 8 ranks) +8</p><p>Swim (STR +3, 2 ranks) +5</p><p></p><p>Languages: Common, Elvish, Draconic.</p><p></p><p>Feats: Shield Profiency, Inertial Armour, Scribe Psionic Tattoo.</p><p></p><p>7 psionic combat modes</p><p>Offenses: mind thrust, psychic crush.</p><p>Defenses: empty mind, intellect fortress, mental barrier, thought shield, tower of iron will. </p><p></p><p>15 PP (10 base, +9 for high STR)</p><p>0-Level manifestations: 8/day</p><p></p><p>0: Lesser Natural Armour, Far Hand, Detect Psionic, Inkling.</p><p>1st: Lesser Body Adjustment, Hammer, Biocurrent.</p><p>2nd: Claws of the Bear, Inflict Pain.</p><p></p><p>Psicrystal: Singleminded (+2 to Concentration)</p><p>INT: 8 Special: Sighted, empathic link, telepathic link, self-propulsion</p><p></p><p>EQUIPMENT:</p><p>+1 ranged large metal shield, heavy mace, light crossbow w/ 30 bolt (in quarrel on left hip), dagger (strapped crosswise across lower back), psionic tattoo (claws of the bear) x2, psionic tattoo (lesser body adjustment) x6, dorje of astral construct II (lasts 2 rounds, 50 uses), dorje of lesser concussion (50 uses), cloak of resistance +1, silver and gold ring with small, flawed emerald setting (worth 1000 gp), 78 gp.</p><p></p><p>Appearance: Grim looks more like a religious aesthetic than anythign else. He wears a plain white robe, with a black cloak over that. His tattoos of body adjustment take the image of small red dots on his forehead, while the claws of the bear tattoos are abstract tribal triangles on his forearms. Grim keeps his hair cut short, except for a topknot, which is long and black, tied back over his neck. </p><p></p><p>Personality: Grim is actually a rather happy-go-lucky sort of individual, though he is no leader and would rather be a supporting character in the play that is life. Grim was an entertainer for some years, an uneducated religious zealot for far more, and a wandering malcontent only recently.</p><p></p><p>Grims past is something he keeps to himself, though it is known that he travelled with his family on trade routes for much of his formative years, and has never really called anywhere but the back of a wagon or the boughs of a tree his home. He is tolerant, patient, and quiet.</p><p></p><p>edit: was four power points shy.</p></blockquote><p></p>
[QUOTE="Kamard, post: 515735, member: 2551"] Fesseldon Grimandle (Grim) Human Psion (Egoist) 5 Alignment: Lawful Neutral STR 16 +3 (+1 applied @ 4th level) DEX 12 +1 CON 11 0 INT 14 +2 WIS 13 +1 CHA 12 +1 Hit Points: 17 AC: 18 (+1 Dex, +4 Intertial Armour, +3 shield) BAB: +2 (+5 to hit melee, +3 ranged) Saves: +2 Fort (+1 Base, +0 CON, +1 cloak), +3 Ref (+1 Base, +1 DEX, +1 cloak), +6 Will (+4 Base, +1 WIS, +1 cloak) Attacks: +5 heavy mace (d8+3 damage) +4 large shield (d8, +3 within 30', 30' range increment) +3 light crossbow (d8, 80' range increment) Skills: Alchemy (INT +2, 2 ranks cross-class) +4 Autohypnosis (WIS +1, 2 ranks) +3 Climb (STR +3, 2 ranks) +5 Concentration (CON 0, 8 ranks, +2 psicrystal) +10 Disguise (CHA +1, +4 ranks cross-class) +5 Innuendo (WIS +1, 2 ranks cross-class) +3 Jump (STR +3, 2 ranks) +5 Knowledge (Psionics- INT +2, 5 ranks) +7 Perform (CHA +1, 2 ranks cross-class) +3 Performance types: Flute, mime Psicraft (INT +2, 6 ranks) +8 Stabilize Self (CON 0, 8 ranks) +8 Swim (STR +3, 2 ranks) +5 Languages: Common, Elvish, Draconic. Feats: Shield Profiency, Inertial Armour, Scribe Psionic Tattoo. 7 psionic combat modes Offenses: mind thrust, psychic crush. Defenses: empty mind, intellect fortress, mental barrier, thought shield, tower of iron will. 15 PP (10 base, +9 for high STR) 0-Level manifestations: 8/day 0: Lesser Natural Armour, Far Hand, Detect Psionic, Inkling. 1st: Lesser Body Adjustment, Hammer, Biocurrent. 2nd: Claws of the Bear, Inflict Pain. Psicrystal: Singleminded (+2 to Concentration) INT: 8 Special: Sighted, empathic link, telepathic link, self-propulsion EQUIPMENT: +1 ranged large metal shield, heavy mace, light crossbow w/ 30 bolt (in quarrel on left hip), dagger (strapped crosswise across lower back), psionic tattoo (claws of the bear) x2, psionic tattoo (lesser body adjustment) x6, dorje of astral construct II (lasts 2 rounds, 50 uses), dorje of lesser concussion (50 uses), cloak of resistance +1, silver and gold ring with small, flawed emerald setting (worth 1000 gp), 78 gp. Appearance: Grim looks more like a religious aesthetic than anythign else. He wears a plain white robe, with a black cloak over that. His tattoos of body adjustment take the image of small red dots on his forehead, while the claws of the bear tattoos are abstract tribal triangles on his forearms. Grim keeps his hair cut short, except for a topknot, which is long and black, tied back over his neck. Personality: Grim is actually a rather happy-go-lucky sort of individual, though he is no leader and would rather be a supporting character in the play that is life. Grim was an entertainer for some years, an uneducated religious zealot for far more, and a wandering malcontent only recently. Grims past is something he keeps to himself, though it is known that he travelled with his family on trade routes for much of his formative years, and has never really called anywhere but the back of a wagon or the boughs of a tree his home. He is tolerant, patient, and quiet. edit: was four power points shy. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[OOC] The Banewarrens
Top