Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
(OOC) The Dog Days of Doom
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TaranTheWanderer" data-source="post: 9694701" data-attributes="member: 15882"><p>Okay, a couple things:</p><p></p><p>1. I apologize for the crappy writing. It turns out posting 1/day is a challenge. I think with the time zones(i'm on Eastern Time), by the time everyone posts it's late at night and I'm just trying to churn out a post before I go to bed. I figure it's better to post something crappy than nothing at all. Typically, I'm a morning poster....and a constant during the day poster...</p><p></p><p>To remedy this, I may just wait until tomorrow to update the IC to give everyone a chance to catch up. I kind of want to figure out what happened to Maximillion and see if he's trying to pursue Levenshire.</p><p></p><p>2. I think I haven't been 100% clear in my posts because people are getting confused. It's been a while since I've run a PbP - and I've never run a D&D pbp so I'm still getting the format under my belt.</p><p></p><p>I'll get a proper description of the town up soon so you can orient yourselves and know what's going on. Just as a quick description: despite being walled, it is more of a village than a city. It has a very small population that has been built up around the fort/crypt. So most of the villagers are tradesmen who support the monks and priests in the fort and some Inns to support pilgrims who visit the various crypts and graves and people who come to pray at the Beacon of Pelor. As far as a standing army goes, they might have a "sherriff" who's elected to take care of issues and a few volunteer guards. You're not even sure the last time those gates have been closed.</p><p></p><p>3. You've all made it safely into the town. You'll be able to take a short rest and have a breather, But you're not exactly safe. You have no idea how many of the villagers inside the town have been turned. But I'll get into that in the next part of the adventure. (Chapter 2).</p><p></p><p>This first part was mostly to get everyone together and set the mood. Which, in retrospect, is pretty grim, I guess.</p><p></p><p>When I post the description of things IC, You can rp a bit and level up your characters to<strong> LEVEL 2.</strong> Feel free to do that in the meantime.</p><p></p><p>If you used slots, they're still used but you get access to any new slots and any new spells you might acquire.</p><p></p><p>You get HP but if you were already wounded, you will still be wounded unless you want to spend your HD to heal. But don't spend your HD right away.</p><p></p><p>I just need time to post deal with Max and then flesh out the tavern and the people in it and flesh out the NPCs you saved. They are grateful and will help you out.</p><p></p><p>PS</p><p></p><p>Well, yes. I thought I had telegraphed that pretty well when I described a half-dozen dead elite knights of Pelor lying at his feet. But maybe I hadn't. As I said above, my posts have been a bit half-assed. Anyways, it's not that he was impossible to kill - he is pretty wounded - but he is still very dangerous, especially to a first level PC.</p><p></p><p>PPS: Instead of writing all this stuff, I should have just written the next IC post, lol!</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9694701, member: 15882"] Okay, a couple things: 1. I apologize for the crappy writing. It turns out posting 1/day is a challenge. I think with the time zones(i'm on Eastern Time), by the time everyone posts it's late at night and I'm just trying to churn out a post before I go to bed. I figure it's better to post something crappy than nothing at all. Typically, I'm a morning poster....and a constant during the day poster... To remedy this, I may just wait until tomorrow to update the IC to give everyone a chance to catch up. I kind of want to figure out what happened to Maximillion and see if he's trying to pursue Levenshire. 2. I think I haven't been 100% clear in my posts because people are getting confused. It's been a while since I've run a PbP - and I've never run a D&D pbp so I'm still getting the format under my belt. I'll get a proper description of the town up soon so you can orient yourselves and know what's going on. Just as a quick description: despite being walled, it is more of a village than a city. It has a very small population that has been built up around the fort/crypt. So most of the villagers are tradesmen who support the monks and priests in the fort and some Inns to support pilgrims who visit the various crypts and graves and people who come to pray at the Beacon of Pelor. As far as a standing army goes, they might have a "sherriff" who's elected to take care of issues and a few volunteer guards. You're not even sure the last time those gates have been closed. 3. You've all made it safely into the town. You'll be able to take a short rest and have a breather, But you're not exactly safe. You have no idea how many of the villagers inside the town have been turned. But I'll get into that in the next part of the adventure. (Chapter 2). This first part was mostly to get everyone together and set the mood. Which, in retrospect, is pretty grim, I guess. When I post the description of things IC, You can rp a bit and level up your characters to[B] LEVEL 2.[/B] Feel free to do that in the meantime. If you used slots, they're still used but you get access to any new slots and any new spells you might acquire. You get HP but if you were already wounded, you will still be wounded unless you want to spend your HD to heal. But don't spend your HD right away. I just need time to post deal with Max and then flesh out the tavern and the people in it and flesh out the NPCs you saved. They are grateful and will help you out. PS Well, yes. I thought I had telegraphed that pretty well when I described a half-dozen dead elite knights of Pelor lying at his feet. But maybe I hadn't. As I said above, my posts have been a bit half-assed. Anyways, it's not that he was impossible to kill - he is pretty wounded - but he is still very dangerous, especially to a first level PC. PPS: Instead of writing all this stuff, I should have just written the next IC post, lol! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
(OOC) The Dog Days of Doom
Top