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(OOC) The Dog Days of Doom
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<blockquote data-quote="Steve Gorak" data-source="post: 9694785" data-attributes="member: 15132"><p>Cool, im eager to try it out. The fun thing about being able to cast silent image every round is that if the initial illusion is revealed (investigation or interaction), it still means an action was wasted. And then a new one can be cast next round for the fun to start all over. My understanding is that to “disbelieve” the illusion, a successful investigation check is still necessary. You can know it’s an illusion, but unless you’ve interacted with it or success on an investigation check, it’s still there and you can’t see through it. For the sound, if necessary, minor illusion will fix that, but it’s a 2 round setup.</p><p></p><p>A typical scenario I envision will be. 1-ennemies see party, 2- Benny casts an illusory fog cloud on party (or a rock/ debris, swarm of bats, 15 ft fortification with slits, etc) 3- ennemies must spend action investigating or interacting with illusion. Party is inside illusion (auto interaction), so sees though it. We are unseen, (no line of sight) could get advantage on rolls to attack. Illusion would have slits so ranged attackers don’t “ interact” with illusion in the eyes of the ennemies.</p><p></p><p>Another scenario: illusory wall not on party. Party members other than Benny would not see through it, but neither would the ennemies.</p><p></p><p>Sorry to get granular at this point, but it’s important I understand how you would adjudicate this so I can plan accordingly. </p><p>Cheers,</p><p></p><p>Sg</p></blockquote><p></p>
[QUOTE="Steve Gorak, post: 9694785, member: 15132"] Cool, im eager to try it out. The fun thing about being able to cast silent image every round is that if the initial illusion is revealed (investigation or interaction), it still means an action was wasted. And then a new one can be cast next round for the fun to start all over. My understanding is that to “disbelieve” the illusion, a successful investigation check is still necessary. You can know it’s an illusion, but unless you’ve interacted with it or success on an investigation check, it’s still there and you can’t see through it. For the sound, if necessary, minor illusion will fix that, but it’s a 2 round setup. A typical scenario I envision will be. 1-ennemies see party, 2- Benny casts an illusory fog cloud on party (or a rock/ debris, swarm of bats, 15 ft fortification with slits, etc) 3- ennemies must spend action investigating or interacting with illusion. Party is inside illusion (auto interaction), so sees though it. We are unseen, (no line of sight) could get advantage on rolls to attack. Illusion would have slits so ranged attackers don’t “ interact” with illusion in the eyes of the ennemies. Another scenario: illusory wall not on party. Party members other than Benny would not see through it, but neither would the ennemies. Sorry to get granular at this point, but it’s important I understand how you would adjudicate this so I can plan accordingly. Cheers, Sg [/QUOTE]
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