Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Talking the Talk
(OOC) The Dog Days of Doom
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TaranTheWanderer" data-source="post: 9699311" data-attributes="member: 15882"><p>This is a bit of a long post. My apologies but I'm looking for GM feedback from the whole group about this challenge because I feel like people didn't understand the challenge.</p><p></p><p>It was an <em>extended test</em> set as a <strong>Group</strong> challenge.</p><p></p><p>[SPOILER="The Test"]</p><p>The group challenge had <strong>3</strong> main goals(set by the players):</p><p>1. Get to the market unhindered/avoid the main thoroughfare</p><p>2. Don't get lost/Take lots of time</p><p>3. Approach the Market at a location that gives safe and quick access to the stores you want.</p><p></p><p>Each Goal was its own dice roll and I needed each of the 5 members of the group to contribute 1 of 5 rolls towards the challenge.</p><ul> <li data-xf-list-type="ul">I needed 3 main rolls to determine success/failure for each of the prescribed goals</li> <li data-xf-list-type="ul">two secondary rolls - done by the last two members of the group that could potentially give one of the primary 3 advantage.</li> </ul><p></p><p>3 successes (on the main checks) would get you to the market unhindered</p><p>Any failure on each of the 3 main rolls, would lead to its own complication that we would rp out.</p><p>[/SPOILER]</p><p></p><p>My original intent was to have you guys set all of your own goals but, once again, pbp is not the best forum for group discourse so I just made some assumptions and set the goals for you and when no-one piped in to edit or add to those goals, I assumed you were okay to start the challenge. Example: Someone could have added the challenge of trying to find survivors and escort them to the temple.</p><p></p><p>I also wanted each group member to describe what abilities/skills they were using to succeed on the challenge.</p><p></p><p><strong>Example:</strong> Goal 1 was getting to the market unhindered. <em>My</em> default assumption was a Stealth roll but someone could have justified Athletics by narrating how they helped the group use the rooftops to avoid most of the zombies.</p><p></p><p>Using spells/unique abilities would help or replace a roll on a case-by case basis.</p><p><strong>Example: </strong> <em>Silent image</em> would give advantage to Goal 1 if you were rolling stealth but</p><p><em>Jump </em>would replace a roll if you chose to use Athletics for Goal 1. (basically, rewarding people for using up daily resources)</p><p></p><p></p><p>- In this scenario, Havoc's tremorsense would definitely give advantage but since the roll was already made and succeeded, I don't want to punish you and make you use up a resource if you don't need to.</p><p></p><p> If it was going to help you learn the layout of the market then I'd allow you to get advantage or replace one of the rolls.</p><p>[HR][/HR]</p><p></p><p><strong>My question(s):</strong></p><ul> <li data-xf-list-type="ul">Was the confusion due to how I worded the challenge? (I know pbp is super annoying for communicating intent sometimes.)</li> <li data-xf-list-type="ul">Or is it that some people didn't know what I meant when I said it was an <em>Extended Test</em>? (maybe not everyone uses that terminology)</li> <li data-xf-list-type="ul">did the instructions get lost in multiple OOC posts?</li> </ul><p></p><p>I'm asking mostly because I want feedback as a GM. I like these kinds of challenges to move things forward quickly without focusing on minutiae so I'd like to put my finger on what I did wrong. Do you have suggestions?</p><p></p><p>As far as the game goes, I'm going to move things forward. There was enough successful rolls to justify getting to the market unhindered.</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9699311, member: 15882"] This is a bit of a long post. My apologies but I'm looking for GM feedback from the whole group about this challenge because I feel like people didn't understand the challenge. It was an [I]extended test[/I] set as a [B]Group[/B] challenge. [SPOILER="The Test"] The group challenge had [B]3[/B] main goals(set by the players): 1. Get to the market unhindered/avoid the main thoroughfare 2. Don't get lost/Take lots of time 3. Approach the Market at a location that gives safe and quick access to the stores you want. Each Goal was its own dice roll and I needed each of the 5 members of the group to contribute 1 of 5 rolls towards the challenge. [LIST] [*]I needed 3 main rolls to determine success/failure for each of the prescribed goals [*]two secondary rolls - done by the last two members of the group that could potentially give one of the primary 3 advantage. [/LIST] 3 successes (on the main checks) would get you to the market unhindered Any failure on each of the 3 main rolls, would lead to its own complication that we would rp out. [/SPOILER] My original intent was to have you guys set all of your own goals but, once again, pbp is not the best forum for group discourse so I just made some assumptions and set the goals for you and when no-one piped in to edit or add to those goals, I assumed you were okay to start the challenge. Example: Someone could have added the challenge of trying to find survivors and escort them to the temple. I also wanted each group member to describe what abilities/skills they were using to succeed on the challenge. [B]Example:[/B] Goal 1 was getting to the market unhindered. [I]My[/I] default assumption was a Stealth roll but someone could have justified Athletics by narrating how they helped the group use the rooftops to avoid most of the zombies. Using spells/unique abilities would help or replace a roll on a case-by case basis. [B]Example: [/B] [I]Silent image[/I] would give advantage to Goal 1 if you were rolling stealth but [I]Jump [/I]would replace a roll if you chose to use Athletics for Goal 1. (basically, rewarding people for using up daily resources) - In this scenario, Havoc's tremorsense would definitely give advantage but since the roll was already made and succeeded, I don't want to punish you and make you use up a resource if you don't need to. If it was going to help you learn the layout of the market then I'd allow you to get advantage or replace one of the rolls. [HR][/HR] [B]My question(s):[/B] [LIST] [*]Was the confusion due to how I worded the challenge? (I know pbp is super annoying for communicating intent sometimes.) [*]Or is it that some people didn't know what I meant when I said it was an [I]Extended Test[/I]? (maybe not everyone uses that terminology) [*]did the instructions get lost in multiple OOC posts? [/LIST] I'm asking mostly because I want feedback as a GM. I like these kinds of challenges to move things forward quickly without focusing on minutiae so I'd like to put my finger on what I did wrong. Do you have suggestions? As far as the game goes, I'm going to move things forward. There was enough successful rolls to justify getting to the market unhindered. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
(OOC) The Dog Days of Doom
Top