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(OOC) The Dog Days of Doom
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<blockquote data-quote="TaranTheWanderer" data-source="post: 9701114" data-attributes="member: 15882"><p>You did misunderstand:</p><p></p><p>Detect Magic just lets you know the type of magic but not the spell. It doesn't even tell you the source fo the magic is a trap. With a difficult arcana check, I let you know two things:</p><p></p><p>1. It's a Ward/Trap (Abjuration)</p><p>2. It's a Ward with communication - this is the gravy. Communication isn't a type of magic but instead it's the flavour of the Abjuration. It's a hint of what might happen when you trigger the trap. IE: It won't explode but it will do something else instead.</p><p></p><p>Magic traps are disabled with Arcana. Max(or someone else) still has to do a proper investigation to find the source of the trap. You are assuming it's a magical trap because of your detect magic.</p><p></p><p>Yeah, you can grab a 2 foci but those are locked up behind the glass. There are no valuable (GP) spell components in this room. So nothing for Find Familiar is in here.</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9701114, member: 15882"] You did misunderstand: Detect Magic just lets you know the type of magic but not the spell. It doesn't even tell you the source fo the magic is a trap. With a difficult arcana check, I let you know two things: 1. It's a Ward/Trap (Abjuration) 2. It's a Ward with communication - this is the gravy. Communication isn't a type of magic but instead it's the flavour of the Abjuration. It's a hint of what might happen when you trigger the trap. IE: It won't explode but it will do something else instead. Magic traps are disabled with Arcana. Max(or someone else) still has to do a proper investigation to find the source of the trap. You are assuming it's a magical trap because of your detect magic. Yeah, you can grab a 2 foci but those are locked up behind the glass. There are no valuable (GP) spell components in this room. So nothing for Find Familiar is in here. [/QUOTE]
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