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(OOC) The Dog Days of Doom
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<blockquote data-quote="TaranTheWanderer" data-source="post: 9710583" data-attributes="member: 15882"><p>Oh Yes! I never thought of the key.</p><p></p><p>You’d have to figure out who the shopkeeper is….the kid would know. As for a skill check….it would be maybe a wisdom or Int. Check? I have to figure out where it might be. I’m out right now but I’ll figure something out.</p><p></p><p>Drawers:</p><p>They are locked drawers with glass tops. So the shopkeeper can just put the drawer out as part of the display and it would be locked. A thief would have to steal the whole drawer which is way harder to do. They’re 2 feet by 1 foot by 8 inches. So yes, you can grab one and bring it to Anson.</p><p></p><p>Part of the checks was to figure out which drawer is best.</p><p></p><p>if it hasn’t been completely clear, this part of the challenge has you in a place that is very exposed so you don’t have lots of time to sit and search. I’m doing random encounter checks every minute instead of every 10 minutes game time. It’s supposed to be intense and hectic. Every time you spent a minute searching, you risk being discovered.</p><p></p><p>The safest thing would be to grab whatever and run but you don’t know what you’ll get. You might not get anything valuable. But every minute you spend trying to find something valuable looking for puts you at greater risk. The kid is a complication - which you partially solved. At least she's quiet for now.</p><p></p><p>Does that make sense?</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9710583, member: 15882"] Oh Yes! I never thought of the key. You’d have to figure out who the shopkeeper is….the kid would know. As for a skill check….it would be maybe a wisdom or Int. Check? I have to figure out where it might be. I’m out right now but I’ll figure something out. Drawers: They are locked drawers with glass tops. So the shopkeeper can just put the drawer out as part of the display and it would be locked. A thief would have to steal the whole drawer which is way harder to do. They’re 2 feet by 1 foot by 8 inches. So yes, you can grab one and bring it to Anson. Part of the checks was to figure out which drawer is best. if it hasn’t been completely clear, this part of the challenge has you in a place that is very exposed so you don’t have lots of time to sit and search. I’m doing random encounter checks every minute instead of every 10 minutes game time. It’s supposed to be intense and hectic. Every time you spent a minute searching, you risk being discovered. The safest thing would be to grab whatever and run but you don’t know what you’ll get. You might not get anything valuable. But every minute you spend trying to find something valuable looking for puts you at greater risk. The kid is a complication - which you partially solved. At least she's quiet for now. Does that make sense? [/QUOTE]
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