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[OOC] The Endless Falls Character Discussion Thread
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<blockquote data-quote="Ferrix" data-source="post: 1856663" data-attributes="member: 6115"><p>I think a slight comparison is in order, let's look at a level 2 party.</p><p></p><p>We have a rogue, a paladin, a monk and a cleric.</p><p></p><p>Say for stats we have three good stats, two 14's and a 16, the rest are average.</p><p></p><p>The rogue has put his good stats in Dexterity 16, Intelligence 14 and Charisma 14.</p><p>The paladin has put his good stats in Strength 14, Constitution 14, and Charisma 16.</p><p>The monk has put his good stats into Dexterity 14, Constitution 14 and Wisdom 16.</p><p>The cleric has put his good stats into Constitution 14, Wisdom 16 and Charisma 14.</p><p></p><p>Looking at the saves:</p><p>Rogue: Fort +0, Refl +6, Will +0 = +6</p><p>Paladin: Fort +8, Refl +3, Will +3 = +14</p><p>Monk: Fort +5, Refl +5, Will +6 = +16</p><p>Cleric: Fort +4, Refl +0, Will +6 = +10</p><p></p><p>Obviously here the rogue has the significant disadvantage in saving throws, he has almost half as much as the lowest other character when you add them up, and almost a third as many as the highest character (the monk).</p><p></p><p>That's only at 2nd level, jump to 30th level and you are going to have just as much disparity if not more.</p></blockquote><p></p>
[QUOTE="Ferrix, post: 1856663, member: 6115"] I think a slight comparison is in order, let's look at a level 2 party. We have a rogue, a paladin, a monk and a cleric. Say for stats we have three good stats, two 14's and a 16, the rest are average. The rogue has put his good stats in Dexterity 16, Intelligence 14 and Charisma 14. The paladin has put his good stats in Strength 14, Constitution 14, and Charisma 16. The monk has put his good stats into Dexterity 14, Constitution 14 and Wisdom 16. The cleric has put his good stats into Constitution 14, Wisdom 16 and Charisma 14. Looking at the saves: Rogue: Fort +0, Refl +6, Will +0 = +6 Paladin: Fort +8, Refl +3, Will +3 = +14 Monk: Fort +5, Refl +5, Will +6 = +16 Cleric: Fort +4, Refl +0, Will +6 = +10 Obviously here the rogue has the significant disadvantage in saving throws, he has almost half as much as the lowest other character when you add them up, and almost a third as many as the highest character (the monk). That's only at 2nd level, jump to 30th level and you are going to have just as much disparity if not more. [/QUOTE]
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