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<blockquote data-quote="Piston Honda" data-source="post: 6275218" data-attributes="member: 6699122"><p><span style="font-family: 'Arial'">So yeah, I debated for a while whether or not that seventh Orc would make combat too much, I really didn’t expect it to be a cakewalk, but I also only rolled above an 8 four times in that whole period, surprisingly two involved a crit on poor Sialfi (I also hit a horse and made a Handle Animal roll, whoo). At least now we have a near death tribesman, an outsider stumbling into the mix (Sheng’s not deliberately being ignored by Inguar, his instinct is to bring the person he knows can heal), and the “demon” among the group to resolve within basically the first 15 minutes of a game, not to mention a pile of dead Orcs. How fun. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </span></p><p></p><p></p><p><span style="font-family: 'Arial'">Anyway, wanted to get some combat feedback from you guys. </span></p><p></p><p></p><p><span style="font-family: 'Arial'">Does a gridless system work for everyone? </span></p><p></p><p></p><p><span style="font-family: 'Arial'">I’m also thinking about going with a group initiative rather than individual to speed up combats a little, thoughts?</span></p><p></p><p></p><p><span style="font-family: 'Arial'">Anything else you guys liked/disliked/wasn’t done but believe would improve things? </span></p></blockquote><p></p>
[QUOTE="Piston Honda, post: 6275218, member: 6699122"] [FONT=Arial]So yeah, I debated for a while whether or not that seventh Orc would make combat too much, I really didn’t expect it to be a cakewalk, but I also only rolled above an 8 four times in that whole period, surprisingly two involved a crit on poor Sialfi (I also hit a horse and made a Handle Animal roll, whoo). At least now we have a near death tribesman, an outsider stumbling into the mix (Sheng’s not deliberately being ignored by Inguar, his instinct is to bring the person he knows can heal), and the “demon” among the group to resolve within basically the first 15 minutes of a game, not to mention a pile of dead Orcs. How fun. :D [/FONT] [FONT=Arial][/FONT][FONT=Arial]Anyway, wanted to get some combat feedback from you guys. [/FONT] [FONT=Arial][/FONT][FONT=Arial]Does a gridless system work for everyone? [/FONT] [FONT=Arial][/FONT][FONT=Arial]I’m also thinking about going with a group initiative rather than individual to speed up combats a little, thoughts?[/FONT] [FONT=Arial][/FONT][FONT=Arial]Anything else you guys liked/disliked/wasn’t done but believe would improve things? [/FONT] [/QUOTE]
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