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OOC: Tholestia: also XP and GP tracking etc.
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<blockquote data-quote="Ravellion" data-source="post: 803768" data-attributes="member: 538"><p>20.000 gp. Which I wouldn't spend till I have selected item(s) for you. Which I won't do until I receive a background. try and make it a bit more than how you acquired your classes - try and make it how you acquired your personality. Work in one or two NPCs (they may even be <em>alive</em> - gasp, or enemies!) and if you have any ideas for a ancestral/"cursed"/great gift from X/whatever item, put that in as well (no stats - that's <em>my</em> fun <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> )</p><p></p><p>Any criticism you might read in here is unintentional - I just tend to get the same backgrounds from all of you:</p><p></p><p>Single Class:</p><p>I was this, then crap happened and now I travel the world</p><p></p><p>Multi Class:</p><p>I was this, then crap happened, I changed class, and now I travel the world</p><p></p><p>I am not kidding, this accurately decribes 90% of your backgrounds! Now there is something as letting a character grow through roleplaying, but these are 9th level characters... an "I just started" background seems misplaced in all but the most excpetional circumstances. Wulf for instance has been trained for years by his mom and dad.</p><p></p><p>I was pleasantly surprised by Jeroen's background because of this. Instead of crap happening, he made crap happen! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>People who write backgrounds: Don't hesitate! Don't think I'll say no... outrageous backgrounds can be quite fun, and certainly can be viable at this level. If you feel like writing a three page background, go ahead. One style writing tip though: Don't try and be poetic. It often comes across as a cliche.</p><p></p><p>Holy Liberators: Why did your character become a holy liberator? Slaves abound in far away human lands, but not in the two neigbouring ones (note: Amstrad might be overregulated, but there is no way you can think of it as ruled by a tyrant). On top of this general cause, have a certain goal or two as well. Otherwise the non combat roleplaying can be boring (or aimless - like when I ask you what do you want to do and no one knows - I <em>hate</em> that - it makes it seem very irrealistic to me if all the characters want to do is loot dungeons and buy magical stuff).</p><p></p><p>Eh, this is my, what, third rant in an equal amount of days...? I must find something better to do <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Ravellion, post: 803768, member: 538"] 20.000 gp. Which I wouldn't spend till I have selected item(s) for you. Which I won't do until I receive a background. try and make it a bit more than how you acquired your classes - try and make it how you acquired your personality. Work in one or two NPCs (they may even be [i]alive[/i] - gasp, or enemies!) and if you have any ideas for a ancestral/"cursed"/great gift from X/whatever item, put that in as well (no stats - that's [i]my[/i] fun :cool: ) Any criticism you might read in here is unintentional - I just tend to get the same backgrounds from all of you: Single Class: I was this, then crap happened and now I travel the world Multi Class: I was this, then crap happened, I changed class, and now I travel the world I am not kidding, this accurately decribes 90% of your backgrounds! Now there is something as letting a character grow through roleplaying, but these are 9th level characters... an "I just started" background seems misplaced in all but the most excpetional circumstances. Wulf for instance has been trained for years by his mom and dad. I was pleasantly surprised by Jeroen's background because of this. Instead of crap happening, he made crap happen! :) People who write backgrounds: Don't hesitate! Don't think I'll say no... outrageous backgrounds can be quite fun, and certainly can be viable at this level. If you feel like writing a three page background, go ahead. One style writing tip though: Don't try and be poetic. It often comes across as a cliche. Holy Liberators: Why did your character become a holy liberator? Slaves abound in far away human lands, but not in the two neigbouring ones (note: Amstrad might be overregulated, but there is no way you can think of it as ruled by a tyrant). On top of this general cause, have a certain goal or two as well. Otherwise the non combat roleplaying can be boring (or aimless - like when I ask you what do you want to do and no one knows - I [i]hate[/i] that - it makes it seem very irrealistic to me if all the characters want to do is loot dungeons and buy magical stuff). Eh, this is my, what, third rant in an equal amount of days...? I must find something better to do :D [/QUOTE]
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