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OOC: Tholestia: also XP and GP tracking etc.
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<blockquote data-quote="Ravellion" data-source="post: 814137" data-attributes="member: 538"><p>The funny thing is, is that he has a better Listen score <em>in his sleep/trance</em> than anyone else does awake... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Make sure you update it on the Rogue's gallery (see my sig if needed, apologies if you already have)... which some of you haven't posted on yet, which means you are screwing your character over royally.</p><p></p><p>Not quite, but close.</p><p></p><p>Let's say you have boots that cost 750. You want to give them an extra ability which costs 250. That ability would then be multiplied by 2 for a total price of 1250.</p><p></p><p>However If you have boots that are worth 250, and you want to add the 750 ability, they will also be 1250. The primary ability will always be the most expensive one, and the cheaper one(s) will be secondary ability(ies), switching if needed.</p><p></p><p>An exception to this is Weapons and armour. They are always primarily a weapon or an armour. If you want a longsword that has the ability to cast a spell once per day, that ability will be doubled in cost, even if it is Meteor Swarm once per day on a +1 longsword*.</p><p></p><p>*: which by the book would cost 55080 (doubled to 110160) add to that the costs of the +1 Longsword (2315) and you have "The weakly enhanced Longsword of Meteor Swarm" for a total price of 112475. Bargain. I doubt whether I'd allow such a weapon though <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>If you want to cast Meteor Swarm <strong>at will</strong> with your +1 Longsword the cost woud be 553115. I doubt whether you'll use the sword in the more traditional way that often though <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Ravellion, post: 814137, member: 538"] The funny thing is, is that he has a better Listen score [i]in his sleep/trance[/i] than anyone else does awake... :) Make sure you update it on the Rogue's gallery (see my sig if needed, apologies if you already have)... which some of you haven't posted on yet, which means you are screwing your character over royally. Not quite, but close. Let's say you have boots that cost 750. You want to give them an extra ability which costs 250. That ability would then be multiplied by 2 for a total price of 1250. However If you have boots that are worth 250, and you want to add the 750 ability, they will also be 1250. The primary ability will always be the most expensive one, and the cheaper one(s) will be secondary ability(ies), switching if needed. An exception to this is Weapons and armour. They are always primarily a weapon or an armour. If you want a longsword that has the ability to cast a spell once per day, that ability will be doubled in cost, even if it is Meteor Swarm once per day on a +1 longsword*. *: which by the book would cost 55080 (doubled to 110160) add to that the costs of the +1 Longsword (2315) and you have "The weakly enhanced Longsword of Meteor Swarm" for a total price of 112475. Bargain. I doubt whether I'd allow such a weapon though :D If you want to cast Meteor Swarm [b]at will[/b] with your +1 Longsword the cost woud be 553115. I doubt whether you'll use the sword in the more traditional way that often though :) [/QUOTE]
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