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<blockquote data-quote="Ravellion" data-source="post: 931048" data-attributes="member: 538"><p>Alright, I'll humour you this time: though I think the rules mught get in the way of roleplaying here.</p><p></p><p>The Elven wraith has a fly speed of 90 ft (perfect maneuverability). He moves into flanking position. Does he know whether the halfling wraith is blinded? Perhaps. Perhaps people would be able observe it, and if they stand there for a round and do nothing but observe the halfling they certainly will know whether it is the case. Otherwise they might notice the halfling acting all clumsly: but hardly a second or so has passed by now, so I doubt whether most people would have found out. But hey, my monsters make decision based on likeliness instead of nothing but the rules <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I just see the absolute milking of all rules infromation out of the situation as less than stellar roleplaying. Try to think what your character would do, even if he didn't have any stats at all: he sees a wraith come from the darkness and attack the dwarf. The wraith seems to be teaming up with the halfling, but the halfling seems to be acting clumsily - or isn't he?</p><p></p><p>To go back to the rules, there are many things that could be the case: he might have the Blindsight feat or ability for instance. How would you know? You don't. If you act in character and leave the rules in the hands of the DM*, I assure you the game will be a lot more enjoyable. If you try to distill a statblock from the way I play my mosnters, you aren't focussing on the situation at hand.</p><p></p><p>Instead of thinking <strong>why</strong> the ferrari goes at 300kph, just enjoy the fact that it <strong>does</strong>.</p><p></p><p>* and yes, I know that has been a problem for me in the past as well.</p></blockquote><p></p>
[QUOTE="Ravellion, post: 931048, member: 538"] Alright, I'll humour you this time: though I think the rules mught get in the way of roleplaying here. The Elven wraith has a fly speed of 90 ft (perfect maneuverability). He moves into flanking position. Does he know whether the halfling wraith is blinded? Perhaps. Perhaps people would be able observe it, and if they stand there for a round and do nothing but observe the halfling they certainly will know whether it is the case. Otherwise they might notice the halfling acting all clumsly: but hardly a second or so has passed by now, so I doubt whether most people would have found out. But hey, my monsters make decision based on likeliness instead of nothing but the rules ;) I just see the absolute milking of all rules infromation out of the situation as less than stellar roleplaying. Try to think what your character would do, even if he didn't have any stats at all: he sees a wraith come from the darkness and attack the dwarf. The wraith seems to be teaming up with the halfling, but the halfling seems to be acting clumsily - or isn't he? To go back to the rules, there are many things that could be the case: he might have the Blindsight feat or ability for instance. How would you know? You don't. If you act in character and leave the rules in the hands of the DM*, I assure you the game will be a lot more enjoyable. If you try to distill a statblock from the way I play my mosnters, you aren't focussing on the situation at hand. Instead of thinking [b]why[/b] the ferrari goes at 300kph, just enjoy the fact that it [b]does[/b]. * and yes, I know that has been a problem for me in the past as well. [/QUOTE]
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