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[OOC Thread] Delving the Mists (seeking recruits!)
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<blockquote data-quote="Cerebus13" data-source="post: 1625223" data-attributes="member: 19723"><p>Fear, Horror and Madness saves are just a bit of flavor added to Ravenloft. They are Will based saves that have different consequences when failed, and different triggering events.</p><p></p><p>Madness won't come up very often, only when something happens that would completely turn a PCs world upside down. Such as their lover turning into a werewolf and being forced to kill them. Consequences from this are permanent or temporary insanity of some type...but there are treatments for this (such as the Hypnosis skill that was introduced into Ravenloft).</p><p></p><p>Fear is pretty obvious as for when it is caused to be rolled. If a big flesh golem just kicked down a tree to come chase after you it might make for a good time to roll Fear. Consequences will either cause you to flee or possibly cower in a corner somewhere...depends on the situation and what you roll.</p><p></p><p>Horror checks would come up in a situation where you encounter something really gross or disgusting. Waking up in bed next to a mutilated corpse might cause a Horror check. I forget the exact consequences on it but they shouldn't be too hard to imagine.</p></blockquote><p></p>
[QUOTE="Cerebus13, post: 1625223, member: 19723"] Fear, Horror and Madness saves are just a bit of flavor added to Ravenloft. They are Will based saves that have different consequences when failed, and different triggering events. Madness won't come up very often, only when something happens that would completely turn a PCs world upside down. Such as their lover turning into a werewolf and being forced to kill them. Consequences from this are permanent or temporary insanity of some type...but there are treatments for this (such as the Hypnosis skill that was introduced into Ravenloft). Fear is pretty obvious as for when it is caused to be rolled. If a big flesh golem just kicked down a tree to come chase after you it might make for a good time to roll Fear. Consequences will either cause you to flee or possibly cower in a corner somewhere...depends on the situation and what you roll. Horror checks would come up in a situation where you encounter something really gross or disgusting. Waking up in bed next to a mutilated corpse might cause a Horror check. I forget the exact consequences on it but they shouldn't be too hard to imagine. [/QUOTE]
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[OOC Thread] Delving the Mists (seeking recruits!)
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