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[OOC Thread] Delving the Mists (seeking recruits!)
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<blockquote data-quote="Cerebus13" data-source="post: 1626610" data-attributes="member: 19723"><p>Fangor:</p><p></p><p>The rules concerning deity/PC alignment and spontaneous casting for Clerics is a little hard to understand for Ravenloft, so I'm going to simplify it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />. Before a cleric was only given then choice of what spell they could spontaenous cast (cure or harming) if they followed a neutral deity...I'll make it so that ALL clerics choose whether they will spontaneous cast cure or cause harm spells. This in turn will also affect whether you Turn or Command undead.</p><p></p><p>So I need to know which you would like:</p><p>1) Spontaneous cast Cure spells, Turn undead (inherently a more "good" path)</p><p>2) Spontaneous cast Cause Wounds spells, Command undead (inherently a more "evil" path)</p><p></p><p>If you choose #1 you will probably want to change what spells you currently have memorized...whereas #2 won't need much if any changes. Using heal spells before your accelerated Heal skill won't ever hurt, because your enhanced skills are more beneficial after combat when people have a lot longer to rest.</p></blockquote><p></p>
[QUOTE="Cerebus13, post: 1626610, member: 19723"] Fangor: The rules concerning deity/PC alignment and spontaneous casting for Clerics is a little hard to understand for Ravenloft, so I'm going to simplify it :p. Before a cleric was only given then choice of what spell they could spontaenous cast (cure or harming) if they followed a neutral deity...I'll make it so that ALL clerics choose whether they will spontaneous cast cure or cause harm spells. This in turn will also affect whether you Turn or Command undead. So I need to know which you would like: 1) Spontaneous cast Cure spells, Turn undead (inherently a more "good" path) 2) Spontaneous cast Cause Wounds spells, Command undead (inherently a more "evil" path) If you choose #1 you will probably want to change what spells you currently have memorized...whereas #2 won't need much if any changes. Using heal spells before your accelerated Heal skill won't ever hurt, because your enhanced skills are more beneficial after combat when people have a lot longer to rest. [/QUOTE]
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