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[OOC Thread] Delving the Mists (seeking recruits!)
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<blockquote data-quote="Cerebus13" data-source="post: 1627020" data-attributes="member: 19723"><p>Fangor:</p><p></p><p>I knew it was there...was just looking in the completely wrong place</p><p></p><p>As for the concerns of Necromantic and "evil" spells...I should briefly explain the Powers Check system to you. Whenever you cast a spell that is primarily for evil (like say...Animate Dead) a percentile check is rolled to see if you become more corrupt. This check is based on level of the spell and a few other things. </p><p>Each time you fail a check you advance down the "Path of Corruption" as it is called you gain a dark boon from the evil powers of the land that increases your powers slightly. Unfortunately ALL of these boons come with a curse associated with them (such as a large spider jumping out of your clothes whenever you cast an "Inflict" wounds spell) that becomes worse and worse as you are granted more boons. Eventually...I think by the 6th or 7th level of corruption...you become a complete slave to the Dark Powers and are removed as a PC.</p><p></p><p>Now I want to make it clear that I am NOT telling anyone that they cannot perform actions that require Powers Checks...I am merely informing you of the consequences that come from such actions.</p><p></p><p>some more examples of when powers check would appear (please feel free to contribute to this list Gram or any other players):</p><p></p><p>- Casting a fireball at an orphanage</p><p>- using Finger of Death to kill your mailman</p><p></p><p>stuff that won't trigger a powers check</p><p></p><p>- Casting a fireball at a pack of rabid zombies</p><p>- casting Flame Strike at a mailman-returned-from-the-dead-as-a-vampire intent on drinking your blood</p><p></p><p>edit: Fangor, all inflict spells are cause for a powers check unfortunately :/</p></blockquote><p></p>
[QUOTE="Cerebus13, post: 1627020, member: 19723"] Fangor: I knew it was there...was just looking in the completely wrong place As for the concerns of Necromantic and "evil" spells...I should briefly explain the Powers Check system to you. Whenever you cast a spell that is primarily for evil (like say...Animate Dead) a percentile check is rolled to see if you become more corrupt. This check is based on level of the spell and a few other things. Each time you fail a check you advance down the "Path of Corruption" as it is called you gain a dark boon from the evil powers of the land that increases your powers slightly. Unfortunately ALL of these boons come with a curse associated with them (such as a large spider jumping out of your clothes whenever you cast an "Inflict" wounds spell) that becomes worse and worse as you are granted more boons. Eventually...I think by the 6th or 7th level of corruption...you become a complete slave to the Dark Powers and are removed as a PC. Now I want to make it clear that I am NOT telling anyone that they cannot perform actions that require Powers Checks...I am merely informing you of the consequences that come from such actions. some more examples of when powers check would appear (please feel free to contribute to this list Gram or any other players): - Casting a fireball at an orphanage - using Finger of Death to kill your mailman stuff that won't trigger a powers check - Casting a fireball at a pack of rabid zombies - casting Flame Strike at a mailman-returned-from-the-dead-as-a-vampire intent on drinking your blood edit: Fangor, all inflict spells are cause for a powers check unfortunately :/ [/QUOTE]
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[OOC Thread] Delving the Mists (seeking recruits!)
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