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[OOC] Toranthar (Full)
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<blockquote data-quote="Sparky" data-source="post: 4576263" data-attributes="member: 13681"><p><em>Recruitment is currently closed.</em></p><p> </p><p style="text-align: center"><span style="color: darkred"><em><strong><span style="font-size: 22px">[OOC] Toranthar[/OOC]</span>[OOC][/ooc]</strong>[OOC][/ooc]</em>[OOC][/ooc]</span>[OOC][/ooc]</p><p>[OOC]</p><p> </p><p style="text-align: center"><em>Starring...</em></p><p></p><p style="text-align: center"><em>Atanatotatos as...</em> <strong>Belleros</strong> (Swordmage)</p> <p style="text-align: center"><em>hafrogman as... </em><strong>Gutwick </strong>(Rogue)</p> <p style="text-align: center"><em>nerdytenor as...</em> <strong>Krik</strong> (Ranger)</p> <p style="text-align: center"><em>Redclaw as...</em> <strong>Heskrash</strong> (Paladin)</p> <p style="text-align: center"><em>Shayuri as...</em> <strong>Mask</strong> (Wizard)</p><p></p><p style="text-align: center"><em>and</em></p><p></p><p style="text-align: center"><em>Sparky as...</em> <strong>The Friendly GM</strong></p><p></p><p><em>Toranthar</em> is a homebrewed Points of Light setting. World building is one of my favorite things to do as a DM, but I tend to have more ideas than I know what to do with and a campaign is ultimately about players. So this campaign I 'recruited' campaign ideas first by asking players what THEY wanted to see in a campaign so that I could build a world with elements informed by my players' interests.</p><p style="margin-left: 20px"><strong><span style="color: white">Folks were interested in...</span></strong></p> <p style="margin-left: 20px"><span style="color: white">...an epic tale that encompasses exploration, battle and introspection.</span></p> <p style="margin-left: 20px"><span style="color: white">...meaningful conflict between the PCs (not PvP, rather that the PCs aren't necessarily a homogenous will).</span></p> <p style="margin-left: 20px"><span style="color: white">...Dragons!</span></p> <p style="margin-left: 20px"><span style="color: white">...questions of identity and heritage that are integrated into the story.</span></p> <p style="margin-left: 20px"><span style="color: white">...playing a goblin in a Sparky-DMed game.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong><span style="color: white">Other elements mentioned...</span></strong></p> <p style="margin-left: 20px"><span style="color: white">...a big dungeon crawl (later, because the coolest critters are higher level)</span></p> <p style="margin-left: 20px"><span style="color: white">...Warforged.</span></p> <p style="margin-left: 20px"><span style="color: white">...Truly quick advancement to get the PCs up into the Pargon level relatively quickly.</span></p> <p style="margin-left: 20px"><span style="color: white">...An adventure inside a ginormous creature.</span></p> <p style="margin-left: 20px"><span style="color: white">...really exploring the other-ness of D&D's fantastic races, even the 'common' ones; including a character's role (Nature Priest) in a way that IS the story, rather than is relegated to simply being a class feature.</span></p> <p style="margin-left: 20px"></p><p>All of these things were considered as the world of Toranthar came together. I also recruited the players to pitch in as well where they were interested and had them make Mythic PCs (Paragon or Epic tiers) who were notable figures in the distant past and informed the events of history. The world that emerged is old. Dragons were its first inhabitants. And the servitor creatures they brought with them to Toranthar eventually rose to supremacy when the dragons fled the world or descended into a brutish animal existence. Some of D&D's core pantheon existed before Toranthar was created, others were born on Toranthar and ascended.</p><p> </p><p>The adventures begin in a centuries-cloistered Dwarven city called Naedur... </p><p style="margin-left: 20px"><strong><span style="color: white">IC Posting Guidelines</span></strong></p> <p style="margin-left: 20px"><span style="color: white">Pretty standard stuff, some guidelines to keep the IC thread tidy and readable.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="color: white"><em>Speech</em> - In quotes. Not a huge deal if you leave them off, but it makes a better contrast with thoughts.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="color: white"><em>Thoughts</em> - In italics. If you choose to write your character's thoughts, they should be in italics.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="color: white"><em>Languages and OOC</em> - In different colors per language. The default language at the campaign start is Dwarven which is rendered in Sienna. In the color dropdown in the posting interface, Sienna's 'coordinate' is row A, column 2 (to the right of Black). Both the color name and coordinate are listed (some are not default colors and will not have coordinates).</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="color: darkred">Abyssal [DarkRed, B1]</span><span style="color: white"> - Demons, gnolls, sahaugin</span></p> <p style="margin-left: 20px"><span style="color: indigo">Deep Speech [Indigo, A7]</span> <span style="color: white">- Mindflayers, githyanki, kuo-toas</span></p> <p style="margin-left: 20px"><span style="color: cyan">Draconic [Cyan, D5]</span><span style="color: white"> - Dragons, dragonborn, kobolds</span></p> <p style="margin-left: 20px"><span style="color: sienna">Dwarven [Sienna, A2]</span><span style="color: white"> - Dwarves, azer</span></p> <p style="margin-left: 20px"><span style="color: green">Elven [Green, B4]</span><span style="color: white"> - Elves, eladrin, formorians</span></p> <p style="margin-left: 20px"><span style="color: olive">Giant [Olive, B3]</span><span style="color: white"> - Giants, orcs, ogres</span></p> <p style="margin-left: 20px"><span style="color: yellowgreen">Goblin[YellowGreen, C3]</span><span style="color: white"> - Goblins, hobgoblins, bugbears</span></p> <p style="margin-left: 20px"><span style="color: gray">Nerthyr(Common) [Gray, C8]</span><span style="color: white"> - Humans, halflings, tieflings </span></p> <p style="margin-left: 20px"><span style="color: darkslategray">Primordial [DarkSlateGray, A8]</span><span style="color: white"> - Efreets, archons, elementals</span></p> <p style="margin-left: 20px"><span style="color: teal">Supernal [Teal, B5]</span><span style="color: white"> - Angels, devils, gods</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="color: royalblue">Arcane [RoyalBlue, C6]</span><span style="color: white"> - Spells for Warlock, Wizard</span></p> <p style="margin-left: 20px"><span style="color: gold">Divine [Gold]</span><span style="color: white"> - Prayers for Clerics, Paladins</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="color: dimgray"><span style="font-size: 9px">OOC Text[Font Size 1, DimGray, B8]</span></span><span style="color: white"> - Rolls, actions, tactics, </span></p> <p style="margin-left: 20px"><span style="color: white">questions, light table talk</span></p> <p style="margin-left: 20px"></p><p><strong>Links</strong></p><p><em>Current IC Thread: </em><a href="http://www.enworld.org/forum/playing-game/246345-ic-toranthar-chapter-i-dark-harvest-full.html" target="_blank">Chapter I: Dark Harvest</a></p><p>Map (<a href="http://spreadsheets.google.com/pub?key=p3qFFPe_Psl7x8yf3Er_SLQ&output=html" target="_blank">At the Shards</a>)</p><p> </p><p> </p><p><span style="font-size: 9px"><a href="http://www.enworld.org/forum/talking-talk/244062-d-d-4th-edition-campaign-discussion-thread-full.html" target="_blank"><span style="color: dimgray">Recruitment/Inspiration/Wool-Gathering Thread</span></a></span></p><p><span style="font-size: 9px"><a href="http://www.enworld.org/wiki/index.php/Toranthar" target="_blank"><span style="color: dimgray">Toranthar Wiki</span></a></span>[/ooc]</p></blockquote><p></p>
[QUOTE="Sparky, post: 4576263, member: 13681"] [I]Recruitment is currently closed.[/I] [CENTER][COLOR=darkred][I][B][SIZE=6][OOC] Toranthar[/OOC][/SIZE][OOC][/ooc][/B][OOC][/ooc][/I][OOC][/ooc][/COLOR][OOC][/ooc][/CENTER][OOC] [CENTER][I]Starring...[/I][/CENTER] [CENTER][I]Atanatotatos as...[/I] [B]Belleros[/B] (Swordmage) [I]hafrogman as... [/I][B]Gutwick [/B](Rogue) [I]nerdytenor as...[/I] [B]Krik[/B] (Ranger) [I]Redclaw as...[/I] [B]Heskrash[/B] (Paladin) [I]Shayuri as...[/I] [B]Mask[/B] (Wizard)[/CENTER] [CENTER][I]and[/I][/CENTER] [CENTER][I]Sparky as...[/I] [B]The Friendly GM[/B][/CENTER] [I]Toranthar[/I] is a homebrewed Points of Light setting. World building is one of my favorite things to do as a DM, but I tend to have more ideas than I know what to do with and a campaign is ultimately about players. So this campaign I 'recruited' campaign ideas first by asking players what THEY wanted to see in a campaign so that I could build a world with elements informed by my players' interests. [INDENT][B][COLOR=white]Folks were interested in...[/COLOR][/B] [COLOR=white]...an epic tale that encompasses exploration, battle and introspection.[/COLOR] [COLOR=white]...meaningful conflict between the PCs (not PvP, rather that the PCs aren't necessarily a homogenous will).[/COLOR] [COLOR=white]...Dragons![/COLOR] [COLOR=white]...questions of identity and heritage that are integrated into the story.[/COLOR] [COLOR=white]...playing a goblin in a Sparky-DMed game.[/COLOR] [B][COLOR=white]Other elements mentioned...[/COLOR][/B] [COLOR=white]...a big dungeon crawl (later, because the coolest critters are higher level)[/COLOR] [COLOR=white]...Warforged.[/COLOR] [COLOR=white]...Truly quick advancement to get the PCs up into the Pargon level relatively quickly.[/COLOR] [COLOR=white]...An adventure inside a ginormous creature.[/COLOR] [COLOR=white]...really exploring the other-ness of D&D's fantastic races, even the 'common' ones; including a character's role (Nature Priest) in a way that IS the story, rather than is relegated to simply being a class feature.[/COLOR] [/INDENT]All of these things were considered as the world of Toranthar came together. I also recruited the players to pitch in as well where they were interested and had them make Mythic PCs (Paragon or Epic tiers) who were notable figures in the distant past and informed the events of history. The world that emerged is old. Dragons were its first inhabitants. And the servitor creatures they brought with them to Toranthar eventually rose to supremacy when the dragons fled the world or descended into a brutish animal existence. Some of D&D's core pantheon existed before Toranthar was created, others were born on Toranthar and ascended. The adventures begin in a centuries-cloistered Dwarven city called Naedur... [INDENT][B][COLOR=white]IC Posting Guidelines[/COLOR][/B] [COLOR=white]Pretty standard stuff, some guidelines to keep the IC thread tidy and readable.[/COLOR] [COLOR=white][I]Speech[/I] - In quotes. Not a huge deal if you leave them off, but it makes a better contrast with thoughts.[/COLOR] [COLOR=white][I]Thoughts[/I] - In italics. If you choose to write your character's thoughts, they should be in italics.[/COLOR] [COLOR=white][I]Languages and OOC[/I] - In different colors per language. The default language at the campaign start is Dwarven which is rendered in Sienna. In the color dropdown in the posting interface, Sienna's 'coordinate' is row A, column 2 (to the right of Black). Both the color name and coordinate are listed (some are not default colors and will not have coordinates).[/COLOR] [COLOR=darkred]Abyssal [DarkRed, B1][/COLOR][COLOR=white] - Demons, gnolls, sahaugin[/COLOR] [COLOR=indigo]Deep Speech [Indigo, A7][/COLOR] [COLOR=white]- Mindflayers, githyanki, kuo-toas[/COLOR] [COLOR=cyan]Draconic [Cyan, D5][/COLOR][COLOR=white] - Dragons, dragonborn, kobolds[/COLOR] [COLOR=sienna]Dwarven [Sienna, A2][/COLOR][COLOR=white] - Dwarves, azer[/COLOR] [COLOR=green]Elven [Green, B4][/COLOR][COLOR=white] - Elves, eladrin, formorians[/COLOR] [COLOR=olive]Giant [Olive, B3][/COLOR][COLOR=white] - Giants, orcs, ogres[/COLOR] [COLOR=yellowgreen]Goblin[YellowGreen, C3][/COLOR][COLOR=white] - Goblins, hobgoblins, bugbears[/COLOR] [COLOR=gray]Nerthyr(Common) [Gray, C8][/COLOR][COLOR=white] - Humans, halflings, tieflings [/COLOR] [COLOR=darkslategray]Primordial [DarkSlateGray, A8][/COLOR][COLOR=white] - Efreets, archons, elementals[/COLOR] [COLOR=teal]Supernal [Teal, B5][/COLOR][COLOR=white] - Angels, devils, gods[/COLOR] [COLOR=royalblue]Arcane [RoyalBlue, C6][/COLOR][COLOR=white] - Spells for Warlock, Wizard[/COLOR] [COLOR=gold]Divine [Gold][/COLOR][COLOR=white] - Prayers for Clerics, Paladins[/COLOR] [COLOR=dimgray][SIZE=1]OOC Text[Font Size 1, DimGray, B8][/SIZE][/COLOR][COLOR=white] - Rolls, actions, tactics, [/COLOR] [COLOR=white]questions, light table talk[/COLOR] [/INDENT] [B]Links[/B] [I]Current IC Thread: [/I][URL="http://www.enworld.org/forum/playing-game/246345-ic-toranthar-chapter-i-dark-harvest-full.html"]Chapter I: Dark Harvest[/URL] Map ([URL="http://spreadsheets.google.com/pub?key=p3qFFPe_Psl7x8yf3Er_SLQ&output=html"]At the Shards[/URL]) [SIZE=1][URL="http://www.enworld.org/forum/talking-talk/244062-d-d-4th-edition-campaign-discussion-thread-full.html"][COLOR=dimgray]Recruitment/Inspiration/Wool-Gathering Thread[/COLOR][/URL][/SIZE] [SIZE=1][URL="http://www.enworld.org/wiki/index.php/Toranthar"][COLOR=dimgray]Toranthar Wiki[/COLOR][/URL][/SIZE][/ooc] [/QUOTE]
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