Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Talking the Talk
[ooc]Traveller T20 - Full
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maerdwyn" data-source="post: 1160798" data-attributes="member: 835"><p>I'll let you handle the skills, but you'll certainly be able to put points into Knowledge(Jump Space), Technical(Mechanical), etc. You can put only a certain number of points in each skill at each level, so you neve completely max out - you just max out for your current level.</p><p> </p><p>1st term: After Basic Training, you draw Shore Duty (Rolled 2), but complete your duties well enough to earn a promotion (rolled 14) to Spacehand(E2). No Commission or XP Bonus. 4 Years, 6000XP</p><p> </p><p>2nd term: Next, you ship out for battle against the Zhodani (Rolled 20). Unfortunately, you are grievously wounded in a boarding action (Rolled 1, then 6, then 6. You must apply -3 to one of the following: Dex, Con, or Cha). As a result of the mission, you receive a Metorious Conduct Under Fire medal but are medically discharged from the Navy. 4 Years, 2000xp. You Muster out with Cr20000.</p><p> </p><p>3rd term: After recovering from your wound, you join up with Makhidkarum, a military contractor, as a researcher in drive technology (Rolled 5). You are a good worker (Rolled 9), and earn a Commission to Junior Assistant at the end of your first 4 years. 6000xp. </p><p> </p><p>4th term: Continuing with Makhidkarum (Rolled 7), you excel and make a breakthrough that saves the company more than 4MCr annually. (Survive roll=20, XP Roll=18, Promo Roll=12) You are promoted to Assistant. 4 years, 8000xp</p><p> </p><p>5th term: Impressed with your performance in Makhidkarum, the government recruits you for a special project (Rolled 2). Your service is good (but no xp bonus - roll = 2), and you are named director of the project when the current one leaves. (Promo roll: 17). 4 years, 5000xp</p><p> </p><p>6th term: (Duty Roll=8, Survive=18, XP = 1Promo=14) Makhidkarum lures you back with a promotion to Senior manager, and you spend an uneventful 4 years back at your old firm. 4 Years, 5000xp</p><p> </p><p>7th Term (Duty Roll=6, Survive=12, xp=15, Promo = 16) At last, after another cost saving breakthrough , Makhidkarun promotes you to vice- president, but it feels hollow for some reason. At a small ceremony recognizing your promotion, you stun everyone by announcing your retirement. It's time to see what you can accomplish on your own</p><p>4 Years, 8000xp. Your retirement package includes a lump sum Cr85,000 payment, a pension of Cr4000 per year, A gold watch, +3 EDU, and +1 INT</p><p> </p><p>You are 46 years old (Middle Aged, -1STR, -1 Dex, -1 CON, +1 EDU), and have 40,000 XP. You are a Navy2/Prof7, assuming your wants are still in line with your post.</p></blockquote><p></p>
[QUOTE="Maerdwyn, post: 1160798, member: 835"] I'll let you handle the skills, but you'll certainly be able to put points into Knowledge(Jump Space), Technical(Mechanical), etc. You can put only a certain number of points in each skill at each level, so you neve completely max out - you just max out for your current level. 1st term: After Basic Training, you draw Shore Duty (Rolled 2), but complete your duties well enough to earn a promotion (rolled 14) to Spacehand(E2). No Commission or XP Bonus. 4 Years, 6000XP 2nd term: Next, you ship out for battle against the Zhodani (Rolled 20). Unfortunately, you are grievously wounded in a boarding action (Rolled 1, then 6, then 6. You must apply -3 to one of the following: Dex, Con, or Cha). As a result of the mission, you receive a Metorious Conduct Under Fire medal but are medically discharged from the Navy. 4 Years, 2000xp. You Muster out with Cr20000. 3rd term: After recovering from your wound, you join up with Makhidkarum, a military contractor, as a researcher in drive technology (Rolled 5). You are a good worker (Rolled 9), and earn a Commission to Junior Assistant at the end of your first 4 years. 6000xp. 4th term: Continuing with Makhidkarum (Rolled 7), you excel and make a breakthrough that saves the company more than 4MCr annually. (Survive roll=20, XP Roll=18, Promo Roll=12) You are promoted to Assistant. 4 years, 8000xp 5th term: Impressed with your performance in Makhidkarum, the government recruits you for a special project (Rolled 2). Your service is good (but no xp bonus - roll = 2), and you are named director of the project when the current one leaves. (Promo roll: 17). 4 years, 5000xp 6th term: (Duty Roll=8, Survive=18, XP = 1Promo=14) Makhidkarum lures you back with a promotion to Senior manager, and you spend an uneventful 4 years back at your old firm. 4 Years, 5000xp 7th Term (Duty Roll=6, Survive=12, xp=15, Promo = 16) At last, after another cost saving breakthrough , Makhidkarun promotes you to vice- president, but it feels hollow for some reason. At a small ceremony recognizing your promotion, you stun everyone by announcing your retirement. It's time to see what you can accomplish on your own 4 Years, 8000xp. Your retirement package includes a lump sum Cr85,000 payment, a pension of Cr4000 per year, A gold watch, +3 EDU, and +1 INT You are 46 years old (Middle Aged, -1STR, -1 Dex, -1 CON, +1 EDU), and have 40,000 XP. You are a Navy2/Prof7, assuming your wants are still in line with your post. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[ooc]Traveller T20 - Full
Top