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[OOC] Uller's Out of the Abyss
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<blockquote data-quote="SunGold" data-source="post: 6735187" data-attributes="member: 6801671"><p>I kinda feel like it doesn't matter much what we think of Buppido anyway. Dude's kind of a space cadet; he's gonna do what he's gonna do. If he thinks we can further his "plan," he'll probably tag along when those doors open. I guess we could just ask what his plan is...if he's in on the escape, he could certainly be useful. (Hell, he could probably puppeteer a guard into just handing us our stuff.) Still seems likely to blow up in our faces at some point, but we can can cross that bridge if we come to it. Escape first...</p><p></p><p>Further thoughts RE: stealth and Ilvara's tower. I just looked at all our stats, and it looks like four (!) of us are at +5 to stealth (Bertram, Erevan, Ezraen, me). Buncha sneaky scoundrels 'round here. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> What would you guys think of more than one of us going? If Ilvara's in there the backup probably won't make a difference, but if there are a couple guards inside it could be the difference between life and death. Seems unlikely that the tower is going to be <em>totally</em> empty.</p><p></p><p>Alternately, one could go, but try to stay in contact with Drum (if that's possible?) to call in backup if need be. Looking at the map, Ilvara's tower is next to the guard post with the weapons, so we'll already have passed through through tower 10 on our way out. Not even sure where the rest of the party is going to be (hunkered down in tower 10, maybe?) if it's just one or two sneaky stealthed members continuing on to Ilvara's. </p><p></p><p>And a crazy moonshot thought: Orsik's spider seems friendly and possibly intelligent-ish. Could it bond with Drum and be sent skittering off (maybe in a window at Ilvara's?) to do some recon? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="SunGold, post: 6735187, member: 6801671"] I kinda feel like it doesn't matter much what we think of Buppido anyway. Dude's kind of a space cadet; he's gonna do what he's gonna do. If he thinks we can further his "plan," he'll probably tag along when those doors open. I guess we could just ask what his plan is...if he's in on the escape, he could certainly be useful. (Hell, he could probably puppeteer a guard into just handing us our stuff.) Still seems likely to blow up in our faces at some point, but we can can cross that bridge if we come to it. Escape first... Further thoughts RE: stealth and Ilvara's tower. I just looked at all our stats, and it looks like four (!) of us are at +5 to stealth (Bertram, Erevan, Ezraen, me). Buncha sneaky scoundrels 'round here. :) What would you guys think of more than one of us going? If Ilvara's in there the backup probably won't make a difference, but if there are a couple guards inside it could be the difference between life and death. Seems unlikely that the tower is going to be [i]totally[/i] empty. Alternately, one could go, but try to stay in contact with Drum (if that's possible?) to call in backup if need be. Looking at the map, Ilvara's tower is next to the guard post with the weapons, so we'll already have passed through through tower 10 on our way out. Not even sure where the rest of the party is going to be (hunkered down in tower 10, maybe?) if it's just one or two sneaky stealthed members continuing on to Ilvara's. And a crazy moonshot thought: Orsik's spider seems friendly and possibly intelligent-ish. Could it bond with Drum and be sent skittering off (maybe in a window at Ilvara's?) to do some recon? :p [/QUOTE]
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