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[OOC] Uller's Out of the Abyss
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<blockquote data-quote="Uller" data-source="post: 6753460" data-attributes="member: 413"><p>Init is in groups. I make one init roll for the monsters. Players roll individual init. Groups are: those that beat the monsters' init, monsters and those that didn't. So right now it is Orsik, Evandur and Klep. You can go in whatever order you want within that group. Then I'll play out the NPCs (Derendil, Jimjar and others) then new round.</p><p></p><p>DMAesh jumped the gun but that's okay. We'll just apply his turn after you guys all go. So go ahead and let us know what Evandur wants to do. </p><p></p><p> Itcomeswithamap has some sound tactical reasoning there...</p><p></p><p>Edit: you dont think the quaggoths are loose (yet). You haven't heard the door to their pen open at least.</p></blockquote><p></p>
[QUOTE="Uller, post: 6753460, member: 413"] Init is in groups. I make one init roll for the monsters. Players roll individual init. Groups are: those that beat the monsters' init, monsters and those that didn't. So right now it is Orsik, Evandur and Klep. You can go in whatever order you want within that group. Then I'll play out the NPCs (Derendil, Jimjar and others) then new round. DMAesh jumped the gun but that's okay. We'll just apply his turn after you guys all go. So go ahead and let us know what Evandur wants to do. Itcomeswithamap has some sound tactical reasoning there... Edit: you dont think the quaggoths are loose (yet). You haven't heard the door to their pen open at least. [/QUOTE]
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