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[OOC] Underdogs [a core dnd game][4/4]
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<blockquote data-quote="Autumn" data-source="post: 3669249" data-attributes="member: 50015"><p>Oops, I missed a set of questions! So, these first, and then the latest ones. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p> As a player I'm quite flexible. I can enjoy hack-and-slash dungeon crawling if it's done well. But I guess that's not quite where my preferences lie... I'm more into intrigue, mystery, politics and so on, with some action thrown in to keep the pace up. On that 'what kind of roleplayer are you' test that does the rounds now and then I come up as mostly 'Method Actor' if I remember rightly - though I'm not one of these people who will do anything, no matter how disruptive, and excuse it with 'I was just playing my character'. </p><p></p><p> So... meh. I guess I'm skirting the question. I suppose that what I'd really love is to spend some time getting involved with the setting and characters with some simple stuff ('an Owlbear comes out of the forest and attacks' or 'some gnolls move in near the krel' are great examples) before maybe getting involved with some more complicated plots and schemes. </p><p></p><p></p><p></p><p> Ershe is a dreamer at heart, and he has some big ideas. He hopes that one day the grell will become united and claim the dignity and respect that they deserve. He hopes they can shake off the brutish influence of people like his father and embrace a more spiritual and enlightened attitude. He sees a lot of potential and a lot of goodness in his people, and he likes to hope that one day they will realize that potential more fully. His greatest ambition is to someday rise to a position where he can lead his people towards that destiny. </p><p></p><p></p><p></p><p> He hopes to die peacefully in old age, having achieved respect and honor and set his people on a track that he can believe will lead them on to better things. But that's his own idea of a perfect death... we don't get to choose the way we go, and perhaps from a different standpoint it would be more fitting for him to meet an untimely end and provide some kind of inspiration in doing so. </p><p></p><p> But hey, we'll see how it goes. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p> Aaaand on to the latest question.</p><p></p><p> </p><p></p><p> Well I guess that yes, Ershe must surely have a family/Fall name, but I'm unsure about this. Do grell take their family names from their fathers or their mothers? </p><p></p><p> Hmm, names for Falls... Broken-Fall? Night-Fall? Feather-Fall? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p> ahem. <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> </p><p></p><p> Let's call his father's Kharad-Fall and his mother's Ashran-Fall. </p><p></p><p> I've talked a little about his father's fall already - militaristic, rather arrogant. Ershe's father is the patriarch of Kharad-Fall, and so he never has any shortage of men willing to trail after him in an entourage in the hopes of finding favor. How the fall treats its children tends to depend on their own abilities. If they are strong and tough and take well to martial training then they will be adopted into the fall and earn places of honor there. If, like Ershe, they do not, they will be more likely passed off on the Fall of their other parent. He was lucky in that his connection to the Fall was through his father. It's a tough childhood for those unfortunate enough to be born to a Kharad-Fall woman while showing no flair for the martial life. </p><p></p><p> As for Ashran-Fall, it's smaller and humbler than Kharad-Fall but better respected among those grell who judge a person by more than just the strength of their sword arm. Ashran grell tend to solidly respectable quiet sort of lives. Ershe's mother is a seamstress. Potters, tailors, butchers and brewers are the sort of people that Ashran's children are likely to grow into. The last of those trades bears special mention, since it's generally acknowledged that Garrad of Ashran-Fall - an old man now - makes the best ale anybody in Horak-krel has ever tasted. </p><p></p><p> If it is up to Ershe which family name he takes then he'll feel no hesitation whatsoever in plumping for his mother's side. Would that make him Ershe Ashran? Ershe of Ashran? Ershe of Ashran-Fall? The last one sounds best to me, but if you already had ideas (or if you already laid out naming conventions somewhere I missed) then of course that's fine.</p></blockquote><p></p>
[QUOTE="Autumn, post: 3669249, member: 50015"] Oops, I missed a set of questions! So, these first, and then the latest ones. :D As a player I'm quite flexible. I can enjoy hack-and-slash dungeon crawling if it's done well. But I guess that's not quite where my preferences lie... I'm more into intrigue, mystery, politics and so on, with some action thrown in to keep the pace up. On that 'what kind of roleplayer are you' test that does the rounds now and then I come up as mostly 'Method Actor' if I remember rightly - though I'm not one of these people who will do anything, no matter how disruptive, and excuse it with 'I was just playing my character'. So... meh. I guess I'm skirting the question. I suppose that what I'd really love is to spend some time getting involved with the setting and characters with some simple stuff ('an Owlbear comes out of the forest and attacks' or 'some gnolls move in near the krel' are great examples) before maybe getting involved with some more complicated plots and schemes. Ershe is a dreamer at heart, and he has some big ideas. He hopes that one day the grell will become united and claim the dignity and respect that they deserve. He hopes they can shake off the brutish influence of people like his father and embrace a more spiritual and enlightened attitude. He sees a lot of potential and a lot of goodness in his people, and he likes to hope that one day they will realize that potential more fully. His greatest ambition is to someday rise to a position where he can lead his people towards that destiny. He hopes to die peacefully in old age, having achieved respect and honor and set his people on a track that he can believe will lead them on to better things. But that's his own idea of a perfect death... we don't get to choose the way we go, and perhaps from a different standpoint it would be more fitting for him to meet an untimely end and provide some kind of inspiration in doing so. But hey, we'll see how it goes. ;) Aaaand on to the latest question. Well I guess that yes, Ershe must surely have a family/Fall name, but I'm unsure about this. Do grell take their family names from their fathers or their mothers? Hmm, names for Falls... Broken-Fall? Night-Fall? Feather-Fall? :p ahem. :uhoh: Let's call his father's Kharad-Fall and his mother's Ashran-Fall. I've talked a little about his father's fall already - militaristic, rather arrogant. Ershe's father is the patriarch of Kharad-Fall, and so he never has any shortage of men willing to trail after him in an entourage in the hopes of finding favor. How the fall treats its children tends to depend on their own abilities. If they are strong and tough and take well to martial training then they will be adopted into the fall and earn places of honor there. If, like Ershe, they do not, they will be more likely passed off on the Fall of their other parent. He was lucky in that his connection to the Fall was through his father. It's a tough childhood for those unfortunate enough to be born to a Kharad-Fall woman while showing no flair for the martial life. As for Ashran-Fall, it's smaller and humbler than Kharad-Fall but better respected among those grell who judge a person by more than just the strength of their sword arm. Ashran grell tend to solidly respectable quiet sort of lives. Ershe's mother is a seamstress. Potters, tailors, butchers and brewers are the sort of people that Ashran's children are likely to grow into. The last of those trades bears special mention, since it's generally acknowledged that Garrad of Ashran-Fall - an old man now - makes the best ale anybody in Horak-krel has ever tasted. If it is up to Ershe which family name he takes then he'll feel no hesitation whatsoever in plumping for his mother's side. Would that make him Ershe Ashran? Ershe of Ashran? Ershe of Ashran-Fall? The last one sounds best to me, but if you already had ideas (or if you already laid out naming conventions somewhere I missed) then of course that's fine. [/QUOTE]
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