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Oops, Players Accidentally See Solution to Exploration Challenge
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<blockquote data-quote="pemerton" data-source="post: 7888531" data-attributes="member: 42582"><p>At least one poster, maybe more (I've not gone back upthread to check) told [USER=2525]@Mistwell[/USER] that it was impossible to play the situation without regard to the secret information once the secret information had been revealed to the players. I am disagreeing with them, and agreeing with Mistwell, that it is possible under certain conditions that - at least in my experience - aren't that uncommon in this style of D&D play.</p><p></p><p>Under those conditions your contention - or at least implication - upthread that the movement case and the troll case are relevantly similar doesn't hold. I've never encounted D&D play in which players use decision procedures that produce an answer to <em>what do I try against the troll given my weapon isn't working</em> without being affected by actual knowledge of troll vulnerability. Whereas I agree with Mistwell that it is not uncommon for there to be decision procedures which do produce an answer of <em>where do we go next </em>without being affected by actual knowledge of an optimal path.</p><p></p><p>If your experience is different well, I guess that's that. We're all playing in different communities and have experienced different things as typical and atypical.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7888531, member: 42582"] At least one poster, maybe more (I've not gone back upthread to check) told [USER=2525]@Mistwell[/USER] that it was impossible to play the situation without regard to the secret information once the secret information had been revealed to the players. I am disagreeing with them, and agreeing with Mistwell, that it is possible under certain conditions that - at least in my experience - aren't that uncommon in this style of D&D play. Under those conditions your contention - or at least implication - upthread that the movement case and the troll case are relevantly similar doesn't hold. I've never encounted D&D play in which players use decision procedures that produce an answer to [I]what do I try against the troll given my weapon isn't working[/I] without being affected by actual knowledge of troll vulnerability. Whereas I agree with Mistwell that it is not uncommon for there to be decision procedures which do produce an answer of [I]where do we go next [/I]without being affected by actual knowledge of an optimal path. If your experience is different well, I guess that's that. We're all playing in different communities and have experienced different things as typical and atypical. [/QUOTE]
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