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<blockquote data-quote="sckeener" data-source="post: 3115673" data-attributes="member: 8801"><p>He's a player character and in most gaming groups that means he is treated like family. You might hate what he is doing, but it'll only be an issue if he does something to affect the rest of the family.</p><p></p><p></p><p></p><p>Some people have the opposite issues and the same need. I know I spend all day long being nice and doing the right thing. I work for others. My escape as a player is usually working for myself doing my own thing. I'm not interested in treasure or XP. I like to build...houses, villas, empires, whatever...basically leave something lasting whether it is structures, children, nations, or ideas.....the other players usually consider me either chaotic or evil depending on the group.....I prefer to think of myself as LE. </p><p></p><p>Regardless of my character's alignment, my self rule is never to betray the party...those sort of players should be booted from games. As a player every character should find ways to work within the party regardless of alignment. If it is all role playing then the players can bend to fit the group...this strip works...Roy, V, Durkon have done what they should do with Belkar. As players they should figure out a way to work together. </p><p></p><p>There is no paladin code written in stone to worry about since Roy is a fighter and as for Durkon....he's a LG cleric who appeals to Thor (CG, CN, NG)...I think he has a lot of wiggle room with that confusion.</p></blockquote><p></p>
[QUOTE="sckeener, post: 3115673, member: 8801"] He's a player character and in most gaming groups that means he is treated like family. You might hate what he is doing, but it'll only be an issue if he does something to affect the rest of the family. Some people have the opposite issues and the same need. I know I spend all day long being nice and doing the right thing. I work for others. My escape as a player is usually working for myself doing my own thing. I'm not interested in treasure or XP. I like to build...houses, villas, empires, whatever...basically leave something lasting whether it is structures, children, nations, or ideas.....the other players usually consider me either chaotic or evil depending on the group.....I prefer to think of myself as LE. Regardless of my character's alignment, my self rule is never to betray the party...those sort of players should be booted from games. As a player every character should find ways to work within the party regardless of alignment. If it is all role playing then the players can bend to fit the group...this strip works...Roy, V, Durkon have done what they should do with Belkar. As players they should figure out a way to work together. There is no paladin code written in stone to worry about since Roy is a fighter and as for Durkon....he's a LG cleric who appeals to Thor (CG, CN, NG)...I think he has a lot of wiggle room with that confusion. [/QUOTE]
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