Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Open-ended riddles
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dirigible" data-source="post: 2693032" data-attributes="member: 12631"><p>The <a href="http://www.enworld.org/showthread.php?t=154548" target="_blank">puzzle thread</a> got me thinking. The difficulty I find with riddles and puzzles in game (which, the way we play, are invariably solved by the player and not the character) is that what is obvious to one person may not be so to others, because of the differences in thought-framing and experiences.</p><p></p><p>Perhaps a better kind of riddle would be an open-ended one, in which you don't have to come up with the same answer the GM did when writing it, but merely something that sounds right based on the context. As long as the player doesn't know before hand that it's a 'freestyle' riddle, what's the difference?</p><p></p><p></p><p></p><p>So, what's the answer? Beats me! Let your players debate and argue about it for a while, and accept whatever answer they finally come up with with a knowing smile and a slight nod.</p><p></p><p></p><p></p><p></p><p>What does this even mean? Haven't the foggiest! Steer it into some kind of mild philosophical debate about the nature of happiness, without Conan and his buddies around to derail it with talk about lamentations and such. Again, if they can agree to something, anything, hey presto it was the right/best answer.</p><p></p><p>It doesn't have to turn into an overly complex debate, either. Use it as an opportunity for roleplaying; make the players get inside the characters' views about happiness. Or, y'know, gloss over it and get back to killing things and taking their stuff.</p><p></p><p></p><p></p><p><em>* The, uh, flaw in my logic here being that the good soul, because it's in the sphere, must already have been removed from paradise. Perhaps the imprisoned souls are in limbo, and so are unaware of what they have lost.</em></p><p></p><p>This one is less of a riddle and more of a moral dilemma, actually. But it should stir the same kind of thoughts.</p><p></p><p>Does this seem like a feasible idea? Anyone else have any open-ended riddles they can share?</p></blockquote><p></p>
[QUOTE="Dirigible, post: 2693032, member: 12631"] The [url=http://www.enworld.org/showthread.php?t=154548]puzzle thread[/url] got me thinking. The difficulty I find with riddles and puzzles in game (which, the way we play, are invariably solved by the player and not the character) is that what is obvious to one person may not be so to others, because of the differences in thought-framing and experiences. Perhaps a better kind of riddle would be an open-ended one, in which you don't have to come up with the same answer the GM did when writing it, but merely something that sounds right based on the context. As long as the player doesn't know before hand that it's a 'freestyle' riddle, what's the difference? So, what's the answer? Beats me! Let your players debate and argue about it for a while, and accept whatever answer they finally come up with with a knowing smile and a slight nod. What does this even mean? Haven't the foggiest! Steer it into some kind of mild philosophical debate about the nature of happiness, without Conan and his buddies around to derail it with talk about lamentations and such. Again, if they can agree to something, anything, hey presto it was the right/best answer. It doesn't have to turn into an overly complex debate, either. Use it as an opportunity for roleplaying; make the players get inside the characters' views about happiness. Or, y'know, gloss over it and get back to killing things and taking their stuff. [i]* The, uh, flaw in my logic here being that the good soul, because it's in the sphere, must already have been removed from paradise. Perhaps the imprisoned souls are in limbo, and so are unaware of what they have lost.[/i] This one is less of a riddle and more of a moral dilemma, actually. But it should stir the same kind of thoughts. Does this seem like a feasible idea? Anyone else have any open-ended riddles they can share? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Open-ended riddles
Top