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<blockquote data-quote="Nellisir" data-source="post: 6308614" data-attributes="member: 70"><p>There is no PI in the SRD. There is PI in other products that utilize the OGL, however. If you do use PI, the concern is less about the OGL and more that you're directly messing with some sort of intellectual property of the copyright holder. The OGL doesn't enter into it.</p><p></p><p></p><p>The default answer is to pretend you can't read anything that's PI, so a-e1 are out; e2 is fine; f is kinda silly; g is fine.</p><p>There's really not much reason to try and be clever about this stuff. If it's a flying eyeball, people will connect it to the beholder. And WotC was extremely generous with the OGL and the SRD, so maybe there's something from another source that is Open Game Content that would work instead? Then you have the pleasure of introducing a new opponent instead of recycling an old one.</p><p></p><p></p><p>Basically. Mike Mearls wrote a construct character race called the Ironborn for Malhavoc Press's Book of Iron Might. The key is to take the concept (a construct character race) and don't look at any of the mechanics; figure it out on your own.</p><p></p><p></p><p>The OGL governs the reuse and attributation of material that is designated Open Game Content. That OGC content cannot have additional restrictions; you are correct. The additional licenses usually deal with using PI to indicate compatibility, something that is expressly forbidden by the OGL unless authorized by an additional license. My understanding is that usually one product CAN indicate compatibility with another product, so the OGL is a restriction on normal copyright laws (but you get benefits too, so it works out). The d20 License used to cover indicating compatibility with Dungeons & Dragons, but that ended/was pulled in 2008 or so.</p><p></p><p>There are basically 3 kinds of content in an OGL product: that which is designated Open Game Content (OGC); that which is designated Product Identity (PI); and that which is neither, and usually called Closed Content. When you are reusing OGC, only look at the open content. Ignore everything else.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 6308614, member: 70"] There is no PI in the SRD. There is PI in other products that utilize the OGL, however. If you do use PI, the concern is less about the OGL and more that you're directly messing with some sort of intellectual property of the copyright holder. The OGL doesn't enter into it. The default answer is to pretend you can't read anything that's PI, so a-e1 are out; e2 is fine; f is kinda silly; g is fine. There's really not much reason to try and be clever about this stuff. If it's a flying eyeball, people will connect it to the beholder. And WotC was extremely generous with the OGL and the SRD, so maybe there's something from another source that is Open Game Content that would work instead? Then you have the pleasure of introducing a new opponent instead of recycling an old one. Basically. Mike Mearls wrote a construct character race called the Ironborn for Malhavoc Press's Book of Iron Might. The key is to take the concept (a construct character race) and don't look at any of the mechanics; figure it out on your own. The OGL governs the reuse and attributation of material that is designated Open Game Content. That OGC content cannot have additional restrictions; you are correct. The additional licenses usually deal with using PI to indicate compatibility, something that is expressly forbidden by the OGL unless authorized by an additional license. My understanding is that usually one product CAN indicate compatibility with another product, so the OGL is a restriction on normal copyright laws (but you get benefits too, so it works out). The d20 License used to cover indicating compatibility with Dungeons & Dragons, but that ended/was pulled in 2008 or so. There are basically 3 kinds of content in an OGL product: that which is designated Open Game Content (OGC); that which is designated Product Identity (PI); and that which is neither, and usually called Closed Content. When you are reusing OGC, only look at the open content. Ignore everything else. [/QUOTE]
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