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General Tabletop Discussion
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Open Game Content Designation: Who does it best?
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<blockquote data-quote="Wulf Ratbane" data-source="post: 869403" data-attributes="member: 94"><p>Thanks, Joe. I can't imagine a simpler way than ours (OPEN CONTENT at the bottom of every page that is OGC) except to go 100% open content-- I have respect and awe for the folks that go 100%.</p><p></p><p>I'd like to go 100% but two things bother me:</p><p></p><p>1) wholesale rippage and republication and</p><p></p><p>2) I spend way too much friggin time slaving over that fluff text to just <em>give</em> it away. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>If I can digress a moment-- </p><p></p><p>Does anyone know if anyone else (besides Elmore) has released "OPEN" artwork yet? I can't imagine many artists willing to do that though it does seem a good way to get your stuff out there. I mean, if you're a struggling artist so desperate to break into the hobby that you're willing to accept the industry standard (low) work-for-hire rates, you might as well release it as open content. You already drew it and got paid for it... you're not likely to ever use it again, why not spread it "virally" through the RPG industry and get your name out there? </p><p></p><p>Wulf</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 869403, member: 94"] Thanks, Joe. I can't imagine a simpler way than ours (OPEN CONTENT at the bottom of every page that is OGC) except to go 100% open content-- I have respect and awe for the folks that go 100%. I'd like to go 100% but two things bother me: 1) wholesale rippage and republication and 2) I spend way too much friggin time slaving over that fluff text to just [i]give[/i] it away. ;) If I can digress a moment-- Does anyone know if anyone else (besides Elmore) has released "OPEN" artwork yet? I can't imagine many artists willing to do that though it does seem a good way to get your stuff out there. I mean, if you're a struggling artist so desperate to break into the hobby that you're willing to accept the industry standard (low) work-for-hire rates, you might as well release it as open content. You already drew it and got paid for it... you're not likely to ever use it again, why not spread it "virally" through the RPG industry and get your name out there? Wulf [/QUOTE]
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