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Open Grave Excerpt: Rituals and Artifacts
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<blockquote data-quote="CardinalXimenes" data-source="post: 4606307" data-attributes="member: 58259"><p>Then it seems I mistook the pre-4e parallels your argument was drawing.</p><p></p><p>The ritual turns a corpse into an animated servitor perfectly obedient to your will and capable of normal movement. It does this for 150 gold and an hour of your time- relatively minor costs at 6th level, when you can first use this ritual. You really can't think of any creative, DM-surprising ways to use this ability?</p><p></p><p>The Duke is dead in his tent the night before the great battle, poisoned by his enemies. At dawn, the entire army sees him riding tall and waving to the troops, flanked on one side by the ranger who's surreptitiously guiding the Duke's horse and on the other side by the wizard who's using Ghost Sound to provide appropriately heroic shouts of encouragement.</p><p></p><p>The poncy courtier of the Evil King marches ahead of the group, a perfumed handkerchief held to his face against their noisome reek and a newly-Prestidigitation-cleaned doublet concealing the gaping wounds in his torso. If a guard challenges him, the wizard Ghost Sounds a reply, trusting in the handkerchief to conceal the lack of lip movement.</p><p></p><p>Tanner Hoskins is looking awfully pale as he marches into the den of the gangsters who drowned him in his own vats yesterday. They've got just enough time to look up from their card games before the dead man's lantern lights the sack full of alchemical explosives he's carrying.</p><p></p><p>The pirate galley lay becalmed, littered with the corpses the party had made. The half-dozen adventurers were too few to hope to move it by oars, but after rendering down the warrior's prized greatsword into raw magic, the party wizard was able to create five ritual scrolls. An hour later, six dead men pulled tirelessly at the oars, inching the ship onward day and night.</p><p></p><p>Those are just a few random ideas that struck me. I really can't imagine that a party of Old School adventurers can't come up with a creative and DM-plaguing way to use a totally obedient, human-appearing servant.</p></blockquote><p></p>
[QUOTE="CardinalXimenes, post: 4606307, member: 58259"] Then it seems I mistook the pre-4e parallels your argument was drawing. The ritual turns a corpse into an animated servitor perfectly obedient to your will and capable of normal movement. It does this for 150 gold and an hour of your time- relatively minor costs at 6th level, when you can first use this ritual. You really can't think of any creative, DM-surprising ways to use this ability? The Duke is dead in his tent the night before the great battle, poisoned by his enemies. At dawn, the entire army sees him riding tall and waving to the troops, flanked on one side by the ranger who's surreptitiously guiding the Duke's horse and on the other side by the wizard who's using Ghost Sound to provide appropriately heroic shouts of encouragement. The poncy courtier of the Evil King marches ahead of the group, a perfumed handkerchief held to his face against their noisome reek and a newly-Prestidigitation-cleaned doublet concealing the gaping wounds in his torso. If a guard challenges him, the wizard Ghost Sounds a reply, trusting in the handkerchief to conceal the lack of lip movement. Tanner Hoskins is looking awfully pale as he marches into the den of the gangsters who drowned him in his own vats yesterday. They've got just enough time to look up from their card games before the dead man's lantern lights the sack full of alchemical explosives he's carrying. The pirate galley lay becalmed, littered with the corpses the party had made. The half-dozen adventurers were too few to hope to move it by oars, but after rendering down the warrior's prized greatsword into raw magic, the party wizard was able to create five ritual scrolls. An hour later, six dead men pulled tirelessly at the oars, inching the ship onward day and night. Those are just a few random ideas that struck me. I really can't imagine that a party of Old School adventurers can't come up with a creative and DM-plaguing way to use a totally obedient, human-appearing servant. [/QUOTE]
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