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General Tabletop Discussion
*Dungeons & Dragons
Open Interpretation Inspirational Healing Compromise.
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<blockquote data-quote="Remathilis" data-source="post: 6723645" data-attributes="member: 7635"><p>There are four issues regarding warlord healing. I'll try to boil them down.</p><p></p><p>1.) Should a warlord be able to restore hit points in combat? </p><p>2.) Should a warlord be able to restore hit points using only his voice? </p><p>3.) Should a warlord be able to restore hit points using only his voice when the target is unconscious or "wounded"?</p><p>4.) Should a warlords ability to restore hit points be considered magical or non-magical? </p><p></p><p>The 4e warlord says "yes" to the first three and "nonmagical" to the fourth. There is a belief this doesn't gel with 5e's interpretation on hp and healing though, but people disagree on which limit they wish to place. For some, they'd be fine with 1-3 if 4 is answered "magical". Others say if 1-2 is fine for non-magical, but 3 is magical. Others things 1 should be nonmagical, but 2-3 magical. Some thing the warlord shouldn't be magical at all, while others are fine with a little magic if it means getting more options. In the end, someone is going to lose.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6723645, member: 7635"] There are four issues regarding warlord healing. I'll try to boil them down. 1.) Should a warlord be able to restore hit points in combat? 2.) Should a warlord be able to restore hit points using only his voice? 3.) Should a warlord be able to restore hit points using only his voice when the target is unconscious or "wounded"? 4.) Should a warlords ability to restore hit points be considered magical or non-magical? The 4e warlord says "yes" to the first three and "nonmagical" to the fourth. There is a belief this doesn't gel with 5e's interpretation on hp and healing though, but people disagree on which limit they wish to place. For some, they'd be fine with 1-3 if 4 is answered "magical". Others say if 1-2 is fine for non-magical, but 3 is magical. Others things 1 should be nonmagical, but 2-3 magical. Some thing the warlord shouldn't be magical at all, while others are fine with a little magic if it means getting more options. In the end, someone is going to lose. [/QUOTE]
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