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Open Interpretation Inspirational Healing Compromise.
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<blockquote data-quote="Tony Vargas" data-source="post: 6724179" data-attributes="member: 996"><p>The Warlord is a legitimate class that has been done very well in the game before. Some people are opposed to the very concept. They don't have to use it. That's a fair compromise, but how it turns out is of no interest to them.</p><p></p><p>What remains to iron out is whether the Warlord goes into the Standard Game and AL - which would be faithful to 5e's goal of including fans of all editions, but slightly inconvenience its detractors - or only the Advanced Game, with no AL play at all, which would still leave a lingering appearance of exclusion, but wouldn't inconvenience detractors in the least. </p><p></p><p></p><p>Zardnar is engaging in that most time-honored of deceptions: the partial truth. </p><p></p><p>He knows I'm a DM, that I <em>run</em> 5e and actively promote it. </p><p></p><p>I've only gotten to play from the other side of the screen a handful of times. I find it a lot more fun on the DM side, but the existing classes are of little interest. I've been playing D&D since 1980, and I went through my nostalgia period years ago. Most 5e classes are so wonderfully faithful to their classic versions that they're just deadly-dull to me at this point.</p><p></p><p>12 classes, 38 sub-classes, not a single potentially interesting character for me among them. I've been sick of playing Vancian casters for decades - I did it a lot back in the day, I fully appreciate the challenge and interest they presented, but I've played that mine out. That's something like 24 of the available sub-classes, right there. Also of no interest: DPR characters, so there go all the non-casters, and the warlock. That leaves the Sorcerer, which is disappointing compared to the playtest version, and the Monk, a concept I've never cared for at all in any form. In the pipe-line, psionics, which, though I'm happy to see it's fans getting it, also, like the Monk, has never held the least appeal to me personally (indeed, for most of my D&D career, I felt about psionics at least as negatively as some of you feel about the warlord).</p><p></p><p>So, can we please have a Warlord? Maybe some additional, more interesting martial classes that can handle more of what the 4e and 3.5 fighter builds could do? </p><p></p><p>DMing 5e is a blast, but I'd like something worth playing at some point.</p><p></p><p></p><p>Though, honestly, the attitudes on this forum are slowly eroding my enthusiasm for the current edition. I'd hoped the promise of the new edition would affect the attitudes of fans, not just be reflected in the mechanics. Maybe if the mechanics catch up to the promise, fans will finally start coming around to? Still reason to hope, for now.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6724179, member: 996"] The Warlord is a legitimate class that has been done very well in the game before. Some people are opposed to the very concept. They don't have to use it. That's a fair compromise, but how it turns out is of no interest to them. What remains to iron out is whether the Warlord goes into the Standard Game and AL - which would be faithful to 5e's goal of including fans of all editions, but slightly inconvenience its detractors - or only the Advanced Game, with no AL play at all, which would still leave a lingering appearance of exclusion, but wouldn't inconvenience detractors in the least. Zardnar is engaging in that most time-honored of deceptions: the partial truth. He knows I'm a DM, that I [i]run[/i] 5e and actively promote it. I've only gotten to play from the other side of the screen a handful of times. I find it a lot more fun on the DM side, but the existing classes are of little interest. I've been playing D&D since 1980, and I went through my nostalgia period years ago. Most 5e classes are so wonderfully faithful to their classic versions that they're just deadly-dull to me at this point. 12 classes, 38 sub-classes, not a single potentially interesting character for me among them. I've been sick of playing Vancian casters for decades - I did it a lot back in the day, I fully appreciate the challenge and interest they presented, but I've played that mine out. That's something like 24 of the available sub-classes, right there. Also of no interest: DPR characters, so there go all the non-casters, and the warlock. That leaves the Sorcerer, which is disappointing compared to the playtest version, and the Monk, a concept I've never cared for at all in any form. In the pipe-line, psionics, which, though I'm happy to see it's fans getting it, also, like the Monk, has never held the least appeal to me personally (indeed, for most of my D&D career, I felt about psionics at least as negatively as some of you feel about the warlord). So, can we please have a Warlord? Maybe some additional, more interesting martial classes that can handle more of what the 4e and 3.5 fighter builds could do? DMing 5e is a blast, but I'd like something worth playing at some point. Though, honestly, the attitudes on this forum are slowly eroding my enthusiasm for the current edition. I'd hoped the promise of the new edition would affect the attitudes of fans, not just be reflected in the mechanics. Maybe if the mechanics catch up to the promise, fans will finally start coming around to? Still reason to hope, for now. [/QUOTE]
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