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General Tabletop Discussion
*Dungeons & Dragons
Open Interpretation Inspirational Healing Compromise.
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<blockquote data-quote="Remathilis" data-source="post: 6729075" data-attributes="member: 7635"><p>Right here is where I think we have our final impasse. </p><p></p><p>Really, we both want a warlord class that can act as buffer, tactician, and even a healer. We can squabble endless on the ratios of each (I'm probably 60% tactician, 30% buffer, 10% healer) and the mechanics to do it with. </p><p></p><p>HOWEVER</p><p></p><p>We will never agree as to the default fluff, since you want completely nonmagical and I can't wrap my head around not having some form of latent magic backing up his more extraordinary powers. A sidebar will never cut it and you know that. In the end, there will only ever be one "default" setting and right now, we're squabbling over which one will be the cannon fluff and which one will be the non-cannon sidebar. Just as having a billion sidebars next to psionics to spell out every possible alternative isn't going to stop the default "Far Realms" fluff from being cited. I mean, someone floated the idea that a Fighter's Second Wind was magical and it was immediately dismissed as "not the default fluff." </p><p></p><p>So the fight ends up being which vision of the warlord becomes the default, and and neither of us is going to back down. Ultimately, this will only end when if WotC produced a warlord class and then spells out, in the flavor text, whether a warlord's inspirational healing (if it even has it) is magic-laced or completely nonmagical. Until that day, we'll agree to disagree.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6729075, member: 7635"] Right here is where I think we have our final impasse. Really, we both want a warlord class that can act as buffer, tactician, and even a healer. We can squabble endless on the ratios of each (I'm probably 60% tactician, 30% buffer, 10% healer) and the mechanics to do it with. HOWEVER We will never agree as to the default fluff, since you want completely nonmagical and I can't wrap my head around not having some form of latent magic backing up his more extraordinary powers. A sidebar will never cut it and you know that. In the end, there will only ever be one "default" setting and right now, we're squabbling over which one will be the cannon fluff and which one will be the non-cannon sidebar. Just as having a billion sidebars next to psionics to spell out every possible alternative isn't going to stop the default "Far Realms" fluff from being cited. I mean, someone floated the idea that a Fighter's Second Wind was magical and it was immediately dismissed as "not the default fluff." So the fight ends up being which vision of the warlord becomes the default, and and neither of us is going to back down. Ultimately, this will only end when if WotC produced a warlord class and then spells out, in the flavor text, whether a warlord's inspirational healing (if it even has it) is magic-laced or completely nonmagical. Until that day, we'll agree to disagree. [/QUOTE]
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