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Open-Minded Adventurers Wanted for Extravagant Planes-Hopping!
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<blockquote data-quote="Kelleris" data-source="post: 1797578" data-attributes="member: 19130"><p>Just a few quick comments. I'm working on finishing up all of the planar touchstones tonight, and I will also try to get to proofing characters. Lucky for you guys I decided to take tonight off, huh? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>An Imperial Calculus is a rennamed Gnome Calculus. It costs 50 gp, is exotic, on-handed, weighs 2 pounds, and allows the delivery of alchemical items with a 50-foot range increment.</p><p></p><p>A character in this campaign can reach 6th level purely through training, so you don't see many adventurers or other highly-skilled people lower than that level; they would be considered improperly trained for someone trying to operate on their own. 8th-level characters are thus skilled professionals in their fields, but hardly top-flight just yet. However, there is also a paucity of higher-level characters, as challenges tend to come fewer and further between at levels above about 13th. What this means is that there's a large concentration of characters in the middle levels, which helps create the proliferation of power groups each vying with each other that I mention in the setting info. As a posse of 8th-level characters you guys will be a credible threat to all but the most powerful of groups and individuals. The downside of this is that there's a huge field of groups and individuals that pose a credible threat to you as well. Here are some sample people, to help you get the idea:</p><p></p><ul> <li data-xf-list-type="ul">The average professional in Dromus is a 3rd-level Expert.</li> <li data-xf-list-type="ul">The average city guard is a 6th-level Warrior.</li> <li data-xf-list-type="ul">The average member in good standing of the Craftsman's Guild is an 8th-level Technologist.</li> <li data-xf-list-type="ul">The leader of the fadac chapter in Dromus is a 12th-level Holy Liberator.</li> <li data-xf-list-type="ul">The Second Guildmistress of the Tower Sorceire is a 15th-level Wizard, and widely considered to be the best wizard in the city.</li> <li data-xf-list-type="ul">A Droman elite guardsman (think military Special Ops) is an 6th-level Warrior, 5th-level Expert. Don't tick them off! <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> </li> </ul><p></p><p>Everyone is assumed to start with the higher-order ability of their touchstone, with all uses remaining. I don't want people to go wandering off to recharge until later in the game.</p></blockquote><p></p>
[QUOTE="Kelleris, post: 1797578, member: 19130"] Just a few quick comments. I'm working on finishing up all of the planar touchstones tonight, and I will also try to get to proofing characters. Lucky for you guys I decided to take tonight off, huh? :p An Imperial Calculus is a rennamed Gnome Calculus. It costs 50 gp, is exotic, on-handed, weighs 2 pounds, and allows the delivery of alchemical items with a 50-foot range increment. A character in this campaign can reach 6th level purely through training, so you don't see many adventurers or other highly-skilled people lower than that level; they would be considered improperly trained for someone trying to operate on their own. 8th-level characters are thus skilled professionals in their fields, but hardly top-flight just yet. However, there is also a paucity of higher-level characters, as challenges tend to come fewer and further between at levels above about 13th. What this means is that there's a large concentration of characters in the middle levels, which helps create the proliferation of power groups each vying with each other that I mention in the setting info. As a posse of 8th-level characters you guys will be a credible threat to all but the most powerful of groups and individuals. The downside of this is that there's a huge field of groups and individuals that pose a credible threat to you as well. Here are some sample people, to help you get the idea: [list] [*]The average professional in Dromus is a 3rd-level Expert. [*]The average city guard is a 6th-level Warrior. [*]The average member in good standing of the Craftsman's Guild is an 8th-level Technologist. [*]The leader of the fadac chapter in Dromus is a 12th-level Holy Liberator. [*]The Second Guildmistress of the Tower Sorceire is a 15th-level Wizard, and widely considered to be the best wizard in the city. [*]A Droman elite guardsman (think military Special Ops) is an 6th-level Warrior, 5th-level Expert. Don't tick them off! :uhoh: [/list] Everyone is assumed to start with the higher-order ability of their touchstone, with all uses remaining. I don't want people to go wandering off to recharge until later in the game. [/QUOTE]
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