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[Open Postmortem] Wild Magic for Every Class
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<blockquote data-quote="Panfilo" data-source="post: 8347214" data-attributes="member: 6954215"><p>Howdy folks! Now that I have my nifty [Publisher] tag I'm gonna try to do <em>a thing</em> and see if there's any interest. Basically, this is an open discussion of a previously released 5E supplement with its author... me! Think of it as a casual AMA where anyone interested can ask about the design, management, or marketing of the topic. I'll try to keep the intro short and sweet <img class="smilie smilie--emoji" alt="😅" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f605.png" title="Grinning face with sweat :sweat_smile:" data-shortname=":sweat_smile:" loading="lazy" width="64" height="64" /></p><p></p><p>So, back in May of 2020, I released my second product on the DMs Guild; a collection of d100 tables and some supporting rules called <a href="https://www.dmsguild.com/product/312386/Wild-Magic-for-Every-Class" target="_blank">Wild Magic for Every Class</a>. It had been two years since my first outing (<a href="https://www.dmsguild.com/product/242601/Last-Stand-A-Worthy-Death" target="_blank">Last Stand: A Worthy Death</a>, a story for another day), and I was in a very "screw it" place with my career. The new product was conceived as something <em>not for me</em>, but for more "chaotic", loosey and/or goosey players who just want to chomp on a prompt. I managed to wrangle the same painterly artist, Matthew Dobrich, who had worked with me on Last Stand. I learned InDesign over the course of the project, having hired a friend to do it the first time around. Ultimately, Wild Magic for Every Class would be my most successful release thus far, and my first to cross Platinum! I know we have some Adamantine best-sellers lurking around here, but for me as a solo developer, this was a big deal <img class="smilie smilie--emoji" alt="🥲" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f972.png" title="Smiling face with tear :smiling_face_with_tear:" data-shortname=":smiling_face_with_tear:" loading="lazy" width="64" height="64" /></p><p></p><p>There's a lot more to say about hitting daily self-imposed content quotas and pivoting from pay-what-you-want to fixed price post-launch. But before I carry on, let's open the floor to any aspiring developers, fellow DMs Guild warriors, or curious players! <em>(he clicked the "Watch this thread..." button with baited breath)</em></p><p></p><p>[ATTACH=full]140894[/ATTACH]</p></blockquote><p></p>
[QUOTE="Panfilo, post: 8347214, member: 6954215"] Howdy folks! Now that I have my nifty [Publisher] tag I'm gonna try to do [I]a thing[/I] and see if there's any interest. Basically, this is an open discussion of a previously released 5E supplement with its author... me! Think of it as a casual AMA where anyone interested can ask about the design, management, or marketing of the topic. I'll try to keep the intro short and sweet 😅 So, back in May of 2020, I released my second product on the DMs Guild; a collection of d100 tables and some supporting rules called [URL='https://www.dmsguild.com/product/312386/Wild-Magic-for-Every-Class']Wild Magic for Every Class[/URL]. It had been two years since my first outing ([URL='https://www.dmsguild.com/product/242601/Last-Stand-A-Worthy-Death']Last Stand: A Worthy Death[/URL], a story for another day), and I was in a very "screw it" place with my career. The new product was conceived as something [I]not for me[/I], but for more "chaotic", loosey and/or goosey players who just want to chomp on a prompt. I managed to wrangle the same painterly artist, Matthew Dobrich, who had worked with me on Last Stand. I learned InDesign over the course of the project, having hired a friend to do it the first time around. Ultimately, Wild Magic for Every Class would be my most successful release thus far, and my first to cross Platinum! I know we have some Adamantine best-sellers lurking around here, but for me as a solo developer, this was a big deal 🥲 There's a lot more to say about hitting daily self-imposed content quotas and pivoting from pay-what-you-want to fixed price post-launch. But before I carry on, let's open the floor to any aspiring developers, fellow DMs Guild warriors, or curious players! [I](he clicked the "Watch this thread..." button with baited breath)[/I] [ATTACH type="full"]140894[/ATTACH] [/QUOTE]
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[Open Postmortem] Wild Magic for Every Class
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