Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Geek Talk & Media
Open Source d20 API/Engine
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Firzair" data-source="post: 3177136" data-attributes="member: 1334"><p>Its still in the works. </p><p>Currently my RPG XML Rules Engine is in beta stage, I have done some major overhaul of the gui and I'm not finished yet.</p><p>As the base program can already handle most things I'm currently in the process of creating the xml code for the different editors etc.</p><p>At the moment I can create and edit features (for classes/races), languages, races, skills.</p><p>I have to put all these functions in the main menu (which is also done in xml-code).</p><p></p><p>After some thinking I stopped this for now, putting my effort into a PCGen-lst-converter, that produces xml-data. I think, that would bring about a much larger data base than waiting for users to code the srd-data.</p><p>Currently the converter can be used for languages, equipment and races with some exceptions. I need to build a conversion for all the different bonus tags and the somewhat complex expressions in these tags so that all fits together.</p><p></p><p>I think with some work a user could already create a full character editor with the program (RPGXML Rules Engine), but he would need to enter lots of data by hand. By converting PCGen data I will have data which can then be used to just create the functionality to use the data.</p><p></p><p>Perhaps I will publish my current verion of the program even though the gui isn't finished. Old versions had some major bugs and the audience was screwed and left, so I'm somewhat reluctant... also this is a free time project and there's not really much free time between job, wife and two kids <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Greetings</p><p>Firzair</p></blockquote><p></p>
[QUOTE="Firzair, post: 3177136, member: 1334"] Its still in the works. Currently my RPG XML Rules Engine is in beta stage, I have done some major overhaul of the gui and I'm not finished yet. As the base program can already handle most things I'm currently in the process of creating the xml code for the different editors etc. At the moment I can create and edit features (for classes/races), languages, races, skills. I have to put all these functions in the main menu (which is also done in xml-code). After some thinking I stopped this for now, putting my effort into a PCGen-lst-converter, that produces xml-data. I think, that would bring about a much larger data base than waiting for users to code the srd-data. Currently the converter can be used for languages, equipment and races with some exceptions. I need to build a conversion for all the different bonus tags and the somewhat complex expressions in these tags so that all fits together. I think with some work a user could already create a full character editor with the program (RPGXML Rules Engine), but he would need to enter lots of data by hand. By converting PCGen data I will have data which can then be used to just create the functionality to use the data. Perhaps I will publish my current verion of the program even though the gui isn't finished. Old versions had some major bugs and the audience was screwed and left, so I'm somewhat reluctant... also this is a free time project and there's not really much free time between job, wife and two kids ;) Greetings Firzair [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Open Source d20 API/Engine
Top