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Open Source Random Dungeon Stocking for 5e
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<blockquote data-quote="tankschmidt" data-source="post: 6886907" data-attributes="member: 35915"><p>I love Wizardawn, and I am particularly fond of his World Adventure and Dungeon Delve tools that permit automatic generation of hexcrawl wilderness and megadungeon settings at the click of a button.</p><p></p><p>There is a problem, however. I am not playing AD&D these days, so neither the stat blocks nor the treasure results are very useful to me. He is also understandably unwilling to give away his code to allow others to modify it.</p><p></p><p>So I wrote my own, which is available here: <a href="http://www.pastebin.ca/3586821" target="_blank">http://www.pastebin.ca/3586821</a> . This code was written for the freely available Inspiration Pad Pro 3.0 software from NBOS and runs on Windows and Android. Just grab my code, download the free program, open it up, and you are ready to go.</p><p></p><p>**How does it work?**</p><p>Pick a dungeon level, pick the number of rooms you want generated, and pick the theme of the dungeon. Click go, and the generator fills your rooms.</p><p></p><p>**Where are the tables from?**</p><p>Monster and treasure tables are from the 5e game. Monsters from Fifth Edition Foes are included. Spells from the Elemental Evil Player's Companion are included. The method of stocking the rooms is straight out of the AD&D DMG Appendix A: Random Dungeon Generation, so the probabilities are aligned with those that AD&D players might expect.</p><p></p><p>**How am I supposed to use this thing with Wizardawn?**</p><p>1. Generate world map </p><p>2. Populate hexes </p><p>3. Once maps for your dungeons, ruins, and so forth have been created, ignore Wizardawn's text and replace it with text from this generator.</p><p></p><p>Alternatively, do a google image search for dungeon map, and stock it with the click of a button.</p><p></p><p>**I don't like decisions you made with this generator.**</p><p>No problem. The code is super easy to learn, and Inspiration Pad Pro has a great help file. Almost every table in my field is commented, and please feel free to make any changes you like.</p></blockquote><p></p>
[QUOTE="tankschmidt, post: 6886907, member: 35915"] I love Wizardawn, and I am particularly fond of his World Adventure and Dungeon Delve tools that permit automatic generation of hexcrawl wilderness and megadungeon settings at the click of a button. There is a problem, however. I am not playing AD&D these days, so neither the stat blocks nor the treasure results are very useful to me. He is also understandably unwilling to give away his code to allow others to modify it. So I wrote my own, which is available here: [url]http://www.pastebin.ca/3586821[/url] . This code was written for the freely available Inspiration Pad Pro 3.0 software from NBOS and runs on Windows and Android. Just grab my code, download the free program, open it up, and you are ready to go. **How does it work?** Pick a dungeon level, pick the number of rooms you want generated, and pick the theme of the dungeon. Click go, and the generator fills your rooms. **Where are the tables from?** Monster and treasure tables are from the 5e game. Monsters from Fifth Edition Foes are included. Spells from the Elemental Evil Player's Companion are included. The method of stocking the rooms is straight out of the AD&D DMG Appendix A: Random Dungeon Generation, so the probabilities are aligned with those that AD&D players might expect. **How am I supposed to use this thing with Wizardawn?** 1. Generate world map 2. Populate hexes 3. Once maps for your dungeons, ruins, and so forth have been created, ignore Wizardawn's text and replace it with text from this generator. Alternatively, do a google image search for dungeon map, and stock it with the click of a button. **I don't like decisions you made with this generator.** No problem. The code is super easy to learn, and Inspiration Pad Pro has a great help file. Almost every table in my field is commented, and please feel free to make any changes you like. [/QUOTE]
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