Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Gamers Seeking Gamers
OpenRPG High-level 3.5, Monday Nights Pacific
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="StreamOfTheSky" data-source="post: 5632689" data-attributes="member: 35909"><p>I forgot to re-check Mukala's hp when I consolidated his levels, it probably is 193. I don't mind a connection between Kayura and Taka. That's actually part of the reason I'm leaning towards playing her now. They're both similar in fighting style, so it makes more sense for them to know each other and coming into the group as a pair rather than as two individuals is probably better.</p><p></p><p>Instead of changing Mukala, I'm going to finish up Kayura, I think. Just so you know some things about how I plan to have her fight, though:</p><p></p><p>Elusive Target has a "Cause Overreach" tactic so that if an enemy takes an Attack of Opportunity on you for moving out of threatened space and misses, you get an immediate free trip attempt on him. I would be using this to trip up potentially hordes of enemies, opting to not simply Tumble and avoid the AoOs Of course, after using it on them the first time, most enemies would probably be smart enough to not try AoOing her in the future. All 3 of the Elusive Target tactics are kind of a "Fool me once..." vibe, I think...</p><p></p><p>If tripped during my own trip attempt, I would use the <a href="http://www.d20srd.org/srd/epic/skills.htm#tumble" target="_blank">epic tumble</a> usage to stand as a free action and continue on with my dancing. If you don't allow the Free Stand option, I guess I can just wait till after finishing my attacks off to use any remaining movement on risky tripping fun.</p><p></p><p>Dervish Dance lets you move and full attack. You can take movement between each attack, in fact, you're required to. Whirlwind Attack is a full attack action to hit each enemy you can reach once at highest BAB. Combined, I interpret that as being able to move about, hitting each enemy I can get within reach of once, limited by my movement speed and the need to move at least 5 ft between each attack. Doing WWA with Dervish Dance means I can't (due to WWA's restriction on gaining any extra attacks) use Cause Overreach, Cleave (bonus feat gained while dancing), or the bonus attacks from Improved Trip, nor focus fire on one enemy, so it's far from the ideal combat option to use all the time. If you disagree with how I interpret it to work, please let me know how you would have the feat and class feature interact.</p><p></p><p>Just enumerating that now so you understand how I plan to fight with her and aren't surprised by anything.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5632689, member: 35909"] I forgot to re-check Mukala's hp when I consolidated his levels, it probably is 193. I don't mind a connection between Kayura and Taka. That's actually part of the reason I'm leaning towards playing her now. They're both similar in fighting style, so it makes more sense for them to know each other and coming into the group as a pair rather than as two individuals is probably better. Instead of changing Mukala, I'm going to finish up Kayura, I think. Just so you know some things about how I plan to have her fight, though: Elusive Target has a "Cause Overreach" tactic so that if an enemy takes an Attack of Opportunity on you for moving out of threatened space and misses, you get an immediate free trip attempt on him. I would be using this to trip up potentially hordes of enemies, opting to not simply Tumble and avoid the AoOs Of course, after using it on them the first time, most enemies would probably be smart enough to not try AoOing her in the future. All 3 of the Elusive Target tactics are kind of a "Fool me once..." vibe, I think... If tripped during my own trip attempt, I would use the [url=http://www.d20srd.org/srd/epic/skills.htm#tumble]epic tumble[/url] usage to stand as a free action and continue on with my dancing. If you don't allow the Free Stand option, I guess I can just wait till after finishing my attacks off to use any remaining movement on risky tripping fun. Dervish Dance lets you move and full attack. You can take movement between each attack, in fact, you're required to. Whirlwind Attack is a full attack action to hit each enemy you can reach once at highest BAB. Combined, I interpret that as being able to move about, hitting each enemy I can get within reach of once, limited by my movement speed and the need to move at least 5 ft between each attack. Doing WWA with Dervish Dance means I can't (due to WWA's restriction on gaining any extra attacks) use Cause Overreach, Cleave (bonus feat gained while dancing), or the bonus attacks from Improved Trip, nor focus fire on one enemy, so it's far from the ideal combat option to use all the time. If you disagree with how I interpret it to work, please let me know how you would have the feat and class feature interact. Just enumerating that now so you understand how I plan to fight with her and aren't surprised by anything. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Gamers Seeking Gamers
OpenRPG High-level 3.5, Monday Nights Pacific
Top