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General Tabletop Discussion
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Opinion: better or worse encounter format?
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<blockquote data-quote="RangerWickett" data-source="post: 5729069" data-attributes="member: 63"><p>I get the logic behind saying PCs and NPCs should use the same rules, but the rationale is not "Ha ha, look at all this stuff we're letting bad guys do that PCs can't." It's, "Hey, I have a fun idea for an adventure, but I don't have the time to write a whole rules supplement to justify a few different options." </p><p></p><p>If you need an explanation for how it's possible, that's easy: Rule Zero. The NPC asked his GM, "Hey, can I use a weird suite of powers that would be fun for the players to encounter?" And the GM said, "Sure."</p><p></p><p>Plus, it's a well known fact that PCs and NPCs <em>shouldn't</em> play by the same rules. Level Adjustment for a PC troll is huge, whereas an NPC troll with some class levels has a much lower CR.</p><p></p><p>Then again, if the feedback we get is that the majority of PF players value 'following the rules' over 'having unique scenarios,' we'll follow the rules. Unfortunately the budget of money and personal time keeps us from writing full rules to justify the stuff we want to put in the adventures.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 5729069, member: 63"] I get the logic behind saying PCs and NPCs should use the same rules, but the rationale is not "Ha ha, look at all this stuff we're letting bad guys do that PCs can't." It's, "Hey, I have a fun idea for an adventure, but I don't have the time to write a whole rules supplement to justify a few different options." If you need an explanation for how it's possible, that's easy: Rule Zero. The NPC asked his GM, "Hey, can I use a weird suite of powers that would be fun for the players to encounter?" And the GM said, "Sure." Plus, it's a well known fact that PCs and NPCs [i]shouldn't[/i] play by the same rules. Level Adjustment for a PC troll is huge, whereas an NPC troll with some class levels has a much lower CR. Then again, if the feedback we get is that the majority of PF players value 'following the rules' over 'having unique scenarios,' we'll follow the rules. Unfortunately the budget of money and personal time keeps us from writing full rules to justify the stuff we want to put in the adventures. [/QUOTE]
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