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<blockquote data-quote="ScuroNotte" data-source="post: 7379148" data-attributes="member: 6792788"><p><strong>FORGE OF DOLGANA</strong></p><p>Wondrous item, artifact</p><p> </p><p>This forge was once used by the highly skilled dwarf smith Dolgana Forgemaster. It was said that any item she created within the forge was magical or able to be empowered with powerful magic. As per her request, when she passed away, her body was cremated in the forge. Eyewitnesses claim that instead of her body burning to ash, it glowed a bright white light which then transformed into millions of tiny sparks like the stars of the night sky. The sparks then seemed to enter the foundation of the forge itself. The forge then glowed and after a flash of bright light, vanished.</p><p>The forge never stays in one place long, after appearing in desolate locations, it mysteriously disappears after one day to another random location in the world.</p><p>The forge radiates Transmutation magic when Detect magic is cast upon it. Also an <em>Identify</em> spell will detect that the forge is sentient but the forge does not communicate to anyone unless you are able to select your magic item of choice. A harsh female voice emanating from the forge will ask you what item you wish. A successful DC 20 Intelligence (History) check will reveal its history and properties. Dwarves have advantage on the History check. Dwarves proficient in smith’s tools automatically succeed on the check.</p><p>Located in the front of the ever burning forge is an anvil. When you place your offerings onto the anvil, the treasure disappears, if applicable, and the item(s) rise into the air and enters the fiery forge. You hear hammering from within. A successful DC 30 Wisdom (Perception) check will have you briefly glimpse a short humanoid figure working within the flames of the forge. After a few minutes, the item exits the forge and lowers onto the anvil.</p><p>The items created are random but are always beneficial and useful to the patron. The items created exclude potions, scrolls, and tomes. Only one transaction is allowed per creature per week. Artifacts and sentient items can neither be presented nor created.</p><p> </p><p> </p><p> </p><p>[TABLE="class: grid, width: 500, align: center"]</p><p>[TR]</p><p>[TD]<strong>Cost in Magic Item Rarity and/or gp</strong>[/TD]</p><p>[TD]<strong>D100</strong>[/TD]</p><p>[TD]<strong>Magic Item Rarity Obtained</strong>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]Non-magical Item</p><p>+ </p><p>500 gp[/TD]</p><p>[TD]-[/TD]</p><p>[TD]Uncommon magic item[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]Uncommon</p><p>+</p><p>Uncommon or 1,000 gp[/TD]</p><p>[TD]01 - 40[/TD]</p><p>[TD]Uncommon magic item of your choice[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]41 - 00[/TD]</p><p>[TD]Rare magic item[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]Uncommon</p><p>+</p><p>Rare[/TD]</p><p>[TD]-[/TD]</p><p>[TD]Rare magic Item[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]Rare</p><p>+</p><p>Rare or</p><p>2,500 gp[/TD]</p><p>[TD]01 - 50[/TD]</p><p>[TD]Rare magic item of your choice[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]51 - 00[/TD]</p><p>[TD]Very Rare magic item[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]Rare</p><p>+</p><p>Very Rare or</p><p>5,000 gp[/TD]</p><p>[TD]01 - 50[/TD]</p><p>[TD]Very Rare magic item of your choice[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]51 - 00[/TD]</p><p>[TD]Very Rare magic item[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]Very Rare[/TD]</p><p>[TD]-[/TD]</p><p>[TD]Very Rare magic item[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]Very Rare</p><p>+</p><p>Very Rare</p><p>+</p><p>20,000 gp[/TD]</p><p>[TD]01 – 90[/TD]</p><p>[TD]You gain a Very Rare magic item of your choice[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]91 - 99[/TD]</p><p>[TD]Legendary magic item[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]00[/TD]</p><p>[TD]The items’ features fuse into one item. It requires only 1 attunement slot.[/TD]</p><p>[/TR]</p><p>[/TABLE]</p></blockquote><p></p>
[QUOTE="ScuroNotte, post: 7379148, member: 6792788"] [B]FORGE OF DOLGANA[/B] Wondrous item, artifact This forge was once used by the highly skilled dwarf smith Dolgana Forgemaster. It was said that any item she created within the forge was magical or able to be empowered with powerful magic. As per her request, when she passed away, her body was cremated in the forge. Eyewitnesses claim that instead of her body burning to ash, it glowed a bright white light which then transformed into millions of tiny sparks like the stars of the night sky. The sparks then seemed to enter the foundation of the forge itself. The forge then glowed and after a flash of bright light, vanished. The forge never stays in one place long, after appearing in desolate locations, it mysteriously disappears after one day to another random location in the world. The forge radiates Transmutation magic when Detect magic is cast upon it. Also an [I]Identify[/I] spell will detect that the forge is sentient but the forge does not communicate to anyone unless you are able to select your magic item of choice. A harsh female voice emanating from the forge will ask you what item you wish. A successful DC 20 Intelligence (History) check will reveal its history and properties. Dwarves have advantage on the History check. Dwarves proficient in smith’s tools automatically succeed on the check. Located in the front of the ever burning forge is an anvil. When you place your offerings onto the anvil, the treasure disappears, if applicable, and the item(s) rise into the air and enters the fiery forge. You hear hammering from within. A successful DC 30 Wisdom (Perception) check will have you briefly glimpse a short humanoid figure working within the flames of the forge. After a few minutes, the item exits the forge and lowers onto the anvil. The items created are random but are always beneficial and useful to the patron. The items created exclude potions, scrolls, and tomes. Only one transaction is allowed per creature per week. Artifacts and sentient items can neither be presented nor created. [TABLE="class: grid, width: 500, align: center"] [TR] [TD][B]Cost in Magic Item Rarity and/or gp[/B][/TD] [TD][B]D100[/B][/TD] [TD][B]Magic Item Rarity Obtained[/B][/TD] [/TR] [TR] [TD]Non-magical Item + 500 gp[/TD] [TD]-[/TD] [TD]Uncommon magic item[/TD] [/TR] [TR] [TD]Uncommon + Uncommon or 1,000 gp[/TD] [TD]01 - 40[/TD] [TD]Uncommon magic item of your choice[/TD] [/TR] [TR] [TD]41 - 00[/TD] [TD]Rare magic item[/TD] [/TR] [TR] [TD]Uncommon + Rare[/TD] [TD]-[/TD] [TD]Rare magic Item[/TD] [/TR] [TR] [TD]Rare + Rare or 2,500 gp[/TD] [TD]01 - 50[/TD] [TD]Rare magic item of your choice[/TD] [/TR] [TR] [TD]51 - 00[/TD] [TD]Very Rare magic item[/TD] [/TR] [TR] [TD]Rare + Very Rare or 5,000 gp[/TD] [TD]01 - 50[/TD] [TD]Very Rare magic item of your choice[/TD] [/TR] [TR] [TD]51 - 00[/TD] [TD]Very Rare magic item[/TD] [/TR] [TR] [TD]Very Rare[/TD] [TD]-[/TD] [TD]Very Rare magic item[/TD] [/TR] [TR] [TD]Very Rare + Very Rare + 20,000 gp[/TD] [TD]01 – 90[/TD] [TD]You gain a Very Rare magic item of your choice[/TD] [/TR] [TR] [TD]91 - 99[/TD] [TD]Legendary magic item[/TD] [/TR] [TR] [TD]00[/TD] [TD]The items’ features fuse into one item. It requires only 1 attunement slot.[/TD] [/TR] [/TABLE] [/QUOTE]
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