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Opinion: PoL and high tiers do not fit in the long run
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<blockquote data-quote="Voss" data-source="post: 4017455" data-attributes="member: 57593"><p>Not necessarily. There are a lot of reasons why you wouldn't necessarily go back to the peasant villages you were adventuring in at level one. For one thing, when your now epic tier enemies track you down, the ensuing battle is going to wipe the the old homestead off the map. Plus, more and more larger concerns are going to keep people occupied. They can temporarily quell the immediate problems in the area, but without a fairly unrealistic campaign were they clear all the threats in a 250 mile radius, and the adjacent feywild, underdark, and shadowfell, they just aren't going to manage to finish off all the threats, let alone the cultural issues that keep the 'civilized' areas fairly backwards.</p><p></p><p>Personally, I don't think the high tier characters are going to have the power that they do in 3e. Take the pit fiend as an example. The 18 hd, 3.5 version could show up in a small town and completely wipe it off the map personally, with no fear of anything lower than level 10. </p><p></p><p>The new pit fiend? Sure, he's very dangerous to low level guys. But the lack of DR and a lot of other abilities means that while he could probably still take out a town, a couple hundred level 1 peasants with ranged weapons could actually kill him. Those natural 20s will add up and wear him down. The place would be gutted and over half the population would probably be killed in the process (which means that probably wouldn't even try), but it looks like the high level critters aren't completely immune to a huge mob or army anymore.</p></blockquote><p></p>
[QUOTE="Voss, post: 4017455, member: 57593"] Not necessarily. There are a lot of reasons why you wouldn't necessarily go back to the peasant villages you were adventuring in at level one. For one thing, when your now epic tier enemies track you down, the ensuing battle is going to wipe the the old homestead off the map. Plus, more and more larger concerns are going to keep people occupied. They can temporarily quell the immediate problems in the area, but without a fairly unrealistic campaign were they clear all the threats in a 250 mile radius, and the adjacent feywild, underdark, and shadowfell, they just aren't going to manage to finish off all the threats, let alone the cultural issues that keep the 'civilized' areas fairly backwards. Personally, I don't think the high tier characters are going to have the power that they do in 3e. Take the pit fiend as an example. The 18 hd, 3.5 version could show up in a small town and completely wipe it off the map personally, with no fear of anything lower than level 10. The new pit fiend? Sure, he's very dangerous to low level guys. But the lack of DR and a lot of other abilities means that while he could probably still take out a town, a couple hundred level 1 peasants with ranged weapons could actually kill him. Those natural 20s will add up and wear him down. The place would be gutted and over half the population would probably be killed in the process (which means that probably wouldn't even try), but it looks like the high level critters aren't completely immune to a huge mob or army anymore. [/QUOTE]
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Community
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Opinion: PoL and high tiers do not fit in the long run
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