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General Tabletop Discussion
*Pathfinder & Starfinder
Opinion: PoL and high tiers do not fit in the long run
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<blockquote data-quote="pukunui" data-source="post: 4017630" data-attributes="member: 54629"><p>The way I see it, the "points of light in a dark world" concept could easily just be viewed as the <strong>starting point</strong> for a given campaign setting. That doesn't mean the setting has to stay that way throughout the life of an entire 1-30 campaign, nor does it need to then "revert" to PoL when a new campaign in that setting is started. Why not allow the players to help shape and build the world in which their characters adventure? It's a great way to reward them for their efforts and it says to them that their characters' actions really matter. It gets them emotionally invested in the setting.</p><p></p><p>Granted, some groups may want to "reset" a given setting to PoL with the advent of each new campaign. That's fine. And there are plenty of ways to go about doing that, as other people have already mentioned. However, other groups may find it more rewarding to start new campaigns where old campaigns left off, and if that means that a given setting isn't PoL anymore, that's fine too. As a DM, I'm more inclined towards the latter option. My first 4e campaign setting will most likely be a homebrew, and it will most definitely start out as PoL, but that doesn't mean it will stay that way, and if my group manages to get a campaign going all the way through to level 30 before deciding to start a new campaign, I'd be inclined to allow any changes the group's characters made to the setting to stand, even if that means the world is no longer PoL but is more a Points of Darkness setting ...</p><p></p><p>If we get bored of it, we can have a world-shattering event bring the PoL back or we can change settings.</p><p></p><p>Just my thoughts.</p></blockquote><p></p>
[QUOTE="pukunui, post: 4017630, member: 54629"] The way I see it, the "points of light in a dark world" concept could easily just be viewed as the [b]starting point[/b] for a given campaign setting. That doesn't mean the setting has to stay that way throughout the life of an entire 1-30 campaign, nor does it need to then "revert" to PoL when a new campaign in that setting is started. Why not allow the players to help shape and build the world in which their characters adventure? It's a great way to reward them for their efforts and it says to them that their characters' actions really matter. It gets them emotionally invested in the setting. Granted, some groups may want to "reset" a given setting to PoL with the advent of each new campaign. That's fine. And there are plenty of ways to go about doing that, as other people have already mentioned. However, other groups may find it more rewarding to start new campaigns where old campaigns left off, and if that means that a given setting isn't PoL anymore, that's fine too. As a DM, I'm more inclined towards the latter option. My first 4e campaign setting will most likely be a homebrew, and it will most definitely start out as PoL, but that doesn't mean it will stay that way, and if my group manages to get a campaign going all the way through to level 30 before deciding to start a new campaign, I'd be inclined to allow any changes the group's characters made to the setting to stand, even if that means the world is no longer PoL but is more a Points of Darkness setting ... If we get bored of it, we can have a world-shattering event bring the PoL back or we can change settings. Just my thoughts. [/QUOTE]
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Opinion: PoL and high tiers do not fit in the long run
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