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General Tabletop Discussion
*Pathfinder & Starfinder
Opinion: PoL and high tiers do not fit in the long run
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<blockquote data-quote="Zurai" data-source="post: 4017910" data-attributes="member: 52324"><p>It is entirely possible to create a campaign world, using the Points of Light campaign <em>framework</em>, where the PCs can get to high levels, leave a lasting impression on the world, but the world continues as an overall Points of Light world. The example I have is the Play by Post game I'm DMing, where the players start out in a village of ~1000 people with no knowledge of the lands surrounding theirs past around 20 miles, other than the terrain features they can see on the horizon. The game is designed to be generational - the PCs will eventually either die or retire, at which point I'll skip forward to the next "crisis point" in history and a new campaign will start, with new heroes, but in the same setting whose history has been determined in part by the actions of previous PCs.</p><p></p><p>I think xechnao said it best when he stated, "I cannot imagine PoL having a long duration in D&D epicness". It's a failing of the individual, not the concept. It seems there are plenty of other individuals here who CAN imagine that PoL can have a long duration when exposed to epic-level characters, so it can't be entirely a problem with the concept.</p></blockquote><p></p>
[QUOTE="Zurai, post: 4017910, member: 52324"] It is entirely possible to create a campaign world, using the Points of Light campaign [i]framework[/i], where the PCs can get to high levels, leave a lasting impression on the world, but the world continues as an overall Points of Light world. The example I have is the Play by Post game I'm DMing, where the players start out in a village of ~1000 people with no knowledge of the lands surrounding theirs past around 20 miles, other than the terrain features they can see on the horizon. The game is designed to be generational - the PCs will eventually either die or retire, at which point I'll skip forward to the next "crisis point" in history and a new campaign will start, with new heroes, but in the same setting whose history has been determined in part by the actions of previous PCs. I think xechnao said it best when he stated, "I cannot imagine PoL having a long duration in D&D epicness". It's a failing of the individual, not the concept. It seems there are plenty of other individuals here who CAN imagine that PoL can have a long duration when exposed to epic-level characters, so it can't be entirely a problem with the concept. [/QUOTE]
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Opinion: PoL and high tiers do not fit in the long run
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