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General Tabletop Discussion
*Pathfinder & Starfinder
Opinion: PoL and high tiers do not fit in the long run
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<blockquote data-quote="Fenes" data-source="post: 4018398" data-attributes="member: 604"><p>The view that just because a new hero starts in a secure Empire, and not in an isolated village, makes him weaker in the long run is false. There are still challenges out there, enough of them to level up as fast as the former generation. Just the "home front" is less concerned with wilderness troubles, and more with "civilisation ails", such as thieves, assassins, intrigue, feuds, and so on.</p><p></p><p>"Points of lights" just seems too simple for me, too focused on external threats, on "dungeon style". I prefer a more flexible game, where civilisation is not reduced to a few points of light, but offers challenges of its own.</p><p></p><p>Time will tell if 4E will deliver that as well, or if we're faced with an edition that, even more than earlier editions, just wants characters to kick the doors of dungeon rooms in and start hacking. The "social challenge" mentioned gives me hope, but the whole "point of lights" stance and the inherent turning away from big countries and empires, and all the nice adventures and challenges those offer, disheartens me.</p></blockquote><p></p>
[QUOTE="Fenes, post: 4018398, member: 604"] The view that just because a new hero starts in a secure Empire, and not in an isolated village, makes him weaker in the long run is false. There are still challenges out there, enough of them to level up as fast as the former generation. Just the "home front" is less concerned with wilderness troubles, and more with "civilisation ails", such as thieves, assassins, intrigue, feuds, and so on. "Points of lights" just seems too simple for me, too focused on external threats, on "dungeon style". I prefer a more flexible game, where civilisation is not reduced to a few points of light, but offers challenges of its own. Time will tell if 4E will deliver that as well, or if we're faced with an edition that, even more than earlier editions, just wants characters to kick the doors of dungeon rooms in and start hacking. The "social challenge" mentioned gives me hope, but the whole "point of lights" stance and the inherent turning away from big countries and empires, and all the nice adventures and challenges those offer, disheartens me. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Opinion: PoL and high tiers do not fit in the long run
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