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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Opinion: PoL and high tiers do not fit in the long run
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<blockquote data-quote="Fenes" data-source="post: 4018684" data-attributes="member: 604"><p>So, as soon as I have a few wilderness areas, like borderlands, and no trains it's PoL? And if the "darkness" is taking the form of another country/nation/empire, or a trade organisation, it's not an evil region anymore?</p><p>Points of Light, as far as I understand it, means mostly isolated settlements. Once you connect them, make sure trade routes, and spread trade and money and law systems, like in feudal states, it's not PoL anymore. You suddenly have regional customs, civilisation spreading, and society rising above the village elder and his wife as leaders.</p><p>In short, all I hear about PoL is exactly that it lacks the greater links, the big regions with details and backgrounds, the influence of big cities spreading more than a few days wide.</p><p></p><p>Sorry, not my cup of tea. Give me Athen and Sparta, and their allies, locked in a struggle and heading toward war. Give me the Roman Empire, with Germans, Persians and other foes at the border and internal strive. Give me France, Burgundy and England, struggling for control over France. Give me the Hanseatic League, dominating the Eastern Sea. Give me The Arab Jihad, conquering half the known world and uniting it under one banner, clashing with the Franks and presisng the old Byzant back. Give me the Crusades, where one idea spread over all of Europe, and set armies into motion.</p><p></p><p>That's what I want, different civilisations, where internal and external threats have to be dealt with. Not a single generic isolated village beset by orcs.</p><p></p><p>In short, give me background, customs, history, a society to play in - not a few points of lights in a sea of darkness.</p></blockquote><p></p>
[QUOTE="Fenes, post: 4018684, member: 604"] So, as soon as I have a few wilderness areas, like borderlands, and no trains it's PoL? And if the "darkness" is taking the form of another country/nation/empire, or a trade organisation, it's not an evil region anymore? Points of Light, as far as I understand it, means mostly isolated settlements. Once you connect them, make sure trade routes, and spread trade and money and law systems, like in feudal states, it's not PoL anymore. You suddenly have regional customs, civilisation spreading, and society rising above the village elder and his wife as leaders. In short, all I hear about PoL is exactly that it lacks the greater links, the big regions with details and backgrounds, the influence of big cities spreading more than a few days wide. Sorry, not my cup of tea. Give me Athen and Sparta, and their allies, locked in a struggle and heading toward war. Give me the Roman Empire, with Germans, Persians and other foes at the border and internal strive. Give me France, Burgundy and England, struggling for control over France. Give me the Hanseatic League, dominating the Eastern Sea. Give me The Arab Jihad, conquering half the known world and uniting it under one banner, clashing with the Franks and presisng the old Byzant back. Give me the Crusades, where one idea spread over all of Europe, and set armies into motion. That's what I want, different civilisations, where internal and external threats have to be dealt with. Not a single generic isolated village beset by orcs. In short, give me background, customs, history, a society to play in - not a few points of lights in a sea of darkness. [/QUOTE]
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Opinion: PoL and high tiers do not fit in the long run
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