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Opinion: PoL and high tiers do not fit in the long run
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<blockquote data-quote="Lizard" data-source="post: 4018691" data-attributes="member: 1054"><p>I may have been unclear. If the game is predicated on PC-level powers being rare, and I make them common -- well, more common, on par with the number of classed NPCs in 3x -- does this break the already tenuous grip on pseudo-reality D&D has? A first level cleric with 3 Cure Minor Wounds and 1 CLW is already making the world very unrealistic; crank that up to 'unlimited at-will healing' and battles start taking forever as long as you keep the clerics protects. A first level wizard with 1 Magic Missile/day is not much of a threat; one who can produce an *unstoppable* attack which *never* misses, at will, is a lot more so. If there's only the PCs with these powers, no bigs. If every small town has a 1st level cleric, wizard, rogue, etc -- and likely some higher levels -- the world becomes a very odd place, even by D&D standards. High-level characters were always presumed rare, so their impact on the setting is minimal (and they're usually busy fighting each other), but low level characters are common, and if they're all 'ramped up' in power, it becomes much harder to ignore their effects.</p></blockquote><p></p>
[QUOTE="Lizard, post: 4018691, member: 1054"] I may have been unclear. If the game is predicated on PC-level powers being rare, and I make them common -- well, more common, on par with the number of classed NPCs in 3x -- does this break the already tenuous grip on pseudo-reality D&D has? A first level cleric with 3 Cure Minor Wounds and 1 CLW is already making the world very unrealistic; crank that up to 'unlimited at-will healing' and battles start taking forever as long as you keep the clerics protects. A first level wizard with 1 Magic Missile/day is not much of a threat; one who can produce an *unstoppable* attack which *never* misses, at will, is a lot more so. If there's only the PCs with these powers, no bigs. If every small town has a 1st level cleric, wizard, rogue, etc -- and likely some higher levels -- the world becomes a very odd place, even by D&D standards. High-level characters were always presumed rare, so their impact on the setting is minimal (and they're usually busy fighting each other), but low level characters are common, and if they're all 'ramped up' in power, it becomes much harder to ignore their effects. [/QUOTE]
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Opinion: PoL and high tiers do not fit in the long run
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