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General Tabletop Discussion
*Pathfinder & Starfinder
Opinion: PoL and high tiers do not fit in the long run
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<blockquote data-quote="Stormtalon" data-source="post: 4021007" data-attributes="member: 5541"><p>Anothe way to keep the PoL concept going just so happens to be my favorite conceit for wrapping up an epic-level campaign. Sure, the heroes save the day and stop the BBEG or cosmic menace, but in the process the primary battle (and peripheral side conflicts -- I try to have all my climactic battles take place while armies clash around the heroes) results in sufficient collateral damage that the next few years or decades may well be a struggle to survive for many places. It's certainly better than the alternative, but it may not be back even to the status quo of the start of the campaign.</p><p></p><p>I'm a big fan of the sort of ending where the surviving heroes look around as one says, "We won, but at what cost?" and then start the process of picking up the pieces of what's left. Had my last Eberron campaign not fizzled due to the loss of a couple of regular players, it would have wound up more PoL than in the campaign setting book, with Thrane shattered, the Silver Flame <em>seemingly</em> lost, and a mile-high petrified worm rising into the sky where Flamekeep once stood.</p><p></p><p>What can I say? I'm a fan of catastrophe....</p></blockquote><p></p>
[QUOTE="Stormtalon, post: 4021007, member: 5541"] Anothe way to keep the PoL concept going just so happens to be my favorite conceit for wrapping up an epic-level campaign. Sure, the heroes save the day and stop the BBEG or cosmic menace, but in the process the primary battle (and peripheral side conflicts -- I try to have all my climactic battles take place while armies clash around the heroes) results in sufficient collateral damage that the next few years or decades may well be a struggle to survive for many places. It's certainly better than the alternative, but it may not be back even to the status quo of the start of the campaign. I'm a big fan of the sort of ending where the surviving heroes look around as one says, "We won, but at what cost?" and then start the process of picking up the pieces of what's left. Had my last Eberron campaign not fizzled due to the loss of a couple of regular players, it would have wound up more PoL than in the campaign setting book, with Thrane shattered, the Silver Flame [i]seemingly[/i] lost, and a mile-high petrified worm rising into the sky where Flamekeep once stood. What can I say? I'm a fan of catastrophe.... [/QUOTE]
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Opinion: PoL and high tiers do not fit in the long run
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