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Opinions about 4e as a one-shot game?
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<blockquote data-quote="filthgrinder" data-source="post: 4977258" data-attributes="member: 64984"><p>For the PHB2 gameday, WotC even admitted that the paragon tier pre-mades (I think they were level 11 or 12?) were too much of a learning curve for players. I agreed. When you come in fresh, it's tough to immediately get a grasp on what all your powers are, what they do, and how to use them.</p><p></p><p>I've been a DM for alot of 4e. I ran the first part of Keep on the Shadowfell twice. Then I ran a small campaign which went from 1st to 7th level. Our group decided to swap out and play Eberron with a different DM and start out at level 12. Even though we all made our characters, the first encounter was a slow crawl, and we all tried to figure out exactly what we wanted to do especially teamed up with other people. We've got some encounters under our belts now, so we've kinda got the hang of it.</p><p></p><p>Coming in cold to a high level character is tough, in any system. When you start out low, and you build up, you learn and add. Jumping in the deep end only requires more time, which one shots don't have.</p><p></p><p>WotC went with level 5-6 for the gamedays, and I would agree with that. 4-6 is probably the best level to come into a character cold for a one shot, whether pre-mades or not.</p></blockquote><p></p>
[QUOTE="filthgrinder, post: 4977258, member: 64984"] For the PHB2 gameday, WotC even admitted that the paragon tier pre-mades (I think they were level 11 or 12?) were too much of a learning curve for players. I agreed. When you come in fresh, it's tough to immediately get a grasp on what all your powers are, what they do, and how to use them. I've been a DM for alot of 4e. I ran the first part of Keep on the Shadowfell twice. Then I ran a small campaign which went from 1st to 7th level. Our group decided to swap out and play Eberron with a different DM and start out at level 12. Even though we all made our characters, the first encounter was a slow crawl, and we all tried to figure out exactly what we wanted to do especially teamed up with other people. We've got some encounters under our belts now, so we've kinda got the hang of it. Coming in cold to a high level character is tough, in any system. When you start out low, and you build up, you learn and add. Jumping in the deep end only requires more time, which one shots don't have. WotC went with level 5-6 for the gamedays, and I would agree with that. 4-6 is probably the best level to come into a character cold for a one shot, whether pre-mades or not. [/QUOTE]
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