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<blockquote data-quote="zendruid" data-source="post: 4819345" data-attributes="member: 84048"><p>On whether a deity will grant the spell: DM's call. On whether the character would pray for it: player's call. Whether an NPC would pray for it: DM's call. Whether a character would accept it: player's call (personally if my character wouldn't want to be returned to life he won't accept or ask for the resurrection). Alignment and deity restrictions: DM's call (If the DM doesn't think the deity would allow their priest to cast it because the deity knows the soul of the deceased is evil I don't have any problem with that). I think story continuity is important but sometimes characters die even in stories, especially dramatic stories. Yes it sucks when you die and having a back-up character is very nice, especially one that is already in play, but if you roll a one you roll a one. This is the consequence of playing a game based on chance. Sometimes you eat the bear, sometimes the bear eats you. Revivify is an awesome spell, I'd give up all the other resurrection spells for a version of that spell with an extended usability. Caster level determines how long after TOD the character can be revived. Perhaps 1rnd per caster level cap at 5. Yes sometimes you'll be too late with your defibrillator but it's better than none at all. It may be possible to have a greater revivify that can function minutes or hours after TOD (Miracle Max from Princess Bride style, slipped him a potion of greater revivify in pill form). I believe wish and limited wish should still be able to bring the dead back to life, along with miracle, the cost of the spell justifies it. How often are you gonna see someone pay the price for that. On reincarnation, I'd give this not only to druids but clerics of nature/rebirth deities, it is not unnatural to return to the cycle of life. Certain races have general outlooks reflected in their deities, but individuals are given freewill and can choose what they want to do based on their desires. If the deities of that world view choose to answer the prayers of any given supplicant that is the will of said deity. Now if you are the DM you decide I as a player will deal with the consequences of playing in your sandbox.</p></blockquote><p></p>
[QUOTE="zendruid, post: 4819345, member: 84048"] On whether a deity will grant the spell: DM's call. On whether the character would pray for it: player's call. Whether an NPC would pray for it: DM's call. Whether a character would accept it: player's call (personally if my character wouldn't want to be returned to life he won't accept or ask for the resurrection). Alignment and deity restrictions: DM's call (If the DM doesn't think the deity would allow their priest to cast it because the deity knows the soul of the deceased is evil I don't have any problem with that). I think story continuity is important but sometimes characters die even in stories, especially dramatic stories. Yes it sucks when you die and having a back-up character is very nice, especially one that is already in play, but if you roll a one you roll a one. This is the consequence of playing a game based on chance. Sometimes you eat the bear, sometimes the bear eats you. Revivify is an awesome spell, I'd give up all the other resurrection spells for a version of that spell with an extended usability. Caster level determines how long after TOD the character can be revived. Perhaps 1rnd per caster level cap at 5. Yes sometimes you'll be too late with your defibrillator but it's better than none at all. It may be possible to have a greater revivify that can function minutes or hours after TOD (Miracle Max from Princess Bride style, slipped him a potion of greater revivify in pill form). I believe wish and limited wish should still be able to bring the dead back to life, along with miracle, the cost of the spell justifies it. How often are you gonna see someone pay the price for that. On reincarnation, I'd give this not only to druids but clerics of nature/rebirth deities, it is not unnatural to return to the cycle of life. Certain races have general outlooks reflected in their deities, but individuals are given freewill and can choose what they want to do based on their desires. If the deities of that world view choose to answer the prayers of any given supplicant that is the will of said deity. Now if you are the DM you decide I as a player will deal with the consequences of playing in your sandbox. [/QUOTE]
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