Raduin_Nimblegrund
First Post
For thousands of years, the Gods walked the planes. Midgard was a place of unrest as legions of humans, elves and dwarves made savage wars against one another. The Gods themselves, both Aesir and Vanir made war with the infernal giants and each other, as the living people of Midgard could only stand and watch. Everything was guided by destiny. It had been fortold from the beginning of time that The Ragnarok, the 100-year war that would end the world, would come.
That war came.
Now Midgard is free. Humans, Elves and Dwarves looked skyward again, seeing the sun come out for the first time in 100 years. The Aesir have been sealed away in the Ginnungagap, the Great Abyss, now only beings of spiritual energy. The Vanir chose to become one with Midgard, filling the plants and animals there with their spiritual energy, and thus restoring the war-scarred land. It would seem the world had found peace.
However, not all is well in Midgard. The remainders of the Einherjar still wander the land, devoid of purpose. Some have turned to despair and depravity. Others, knowing nothing else, have made themselves warlords and fought one another. Some have sought to return to Valhalla, only to find it empty. The human Einherjar have already passed, though the elven and dwarven Einherjar still live on.
The Aesir and Vanir still influence the lives of men. Those who would make a pledge to an Aesir are blessed with their divine power. A few have learned to tap into the finite spiritual energy of the Vanir as well, and now feel the pulse of Midgard, feeling both the joy and the pain of the earth.
The magical energy that once resided in the Gods has also been released, and mortal Wizards have achieved more power than their meager cantrips ever could. A few, born under magical portents have even gained power on their own and call themselves Sorcerers.
Midgard is free, but is a place of unrest. Destiny has been placed in the hands of mortals, not in the fates of gods. What they do with this destiny is their choice.
Will it be a good one?
That war came.
Now Midgard is free. Humans, Elves and Dwarves looked skyward again, seeing the sun come out for the first time in 100 years. The Aesir have been sealed away in the Ginnungagap, the Great Abyss, now only beings of spiritual energy. The Vanir chose to become one with Midgard, filling the plants and animals there with their spiritual energy, and thus restoring the war-scarred land. It would seem the world had found peace.
However, not all is well in Midgard. The remainders of the Einherjar still wander the land, devoid of purpose. Some have turned to despair and depravity. Others, knowing nothing else, have made themselves warlords and fought one another. Some have sought to return to Valhalla, only to find it empty. The human Einherjar have already passed, though the elven and dwarven Einherjar still live on.
The Aesir and Vanir still influence the lives of men. Those who would make a pledge to an Aesir are blessed with their divine power. A few have learned to tap into the finite spiritual energy of the Vanir as well, and now feel the pulse of Midgard, feeling both the joy and the pain of the earth.
The magical energy that once resided in the Gods has also been released, and mortal Wizards have achieved more power than their meager cantrips ever could. A few, born under magical portents have even gained power on their own and call themselves Sorcerers.
Midgard is free, but is a place of unrest. Destiny has been placed in the hands of mortals, not in the fates of gods. What they do with this destiny is their choice.
Will it be a good one?