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<blockquote data-quote="delericho" data-source="post: 5472721" data-attributes="member: 22424"><p>No worries...</p><p></p><p></p><p></p><p>"Tomb of Horrors" wasn't a great fit for the group in question* - it starts out at 10th level (IIRC), which means that the characters and options are pretty complex, and the group was of mixed expertise with the rules.</p><p></p><p>I've played a campaign with an almost identical player roster, starting at 1st level, and we typically got through 3 encounters (just) in a 3 hour session. However, every encounter, even pretty basic ones, have clocked in at 40 minutes or so, which matches pretty closely with the 50 minutes I noted for "Kobold Hall". <em>For me</em>, that's just too much, and so I won't run 4e again (although I'm happy to play, and I certainly don't begrudge anyone else the fun they have with the system <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ).</p><p></p><p>* Also, sad to say, "Tomb of Horrors" really isn't a good adventure. The first chapter is <em>great</em>, but after that, it gets progressively worse as it goes. I was most disappointed by this. I suppose I shouldn't have been surprised, though - WotC have <em>never</em> been good at published adventures, with a very small number of shining exceptions.</p></blockquote><p></p>
[QUOTE="delericho, post: 5472721, member: 22424"] No worries... "Tomb of Horrors" wasn't a great fit for the group in question* - it starts out at 10th level (IIRC), which means that the characters and options are pretty complex, and the group was of mixed expertise with the rules. I've played a campaign with an almost identical player roster, starting at 1st level, and we typically got through 3 encounters (just) in a 3 hour session. However, every encounter, even pretty basic ones, have clocked in at 40 minutes or so, which matches pretty closely with the 50 minutes I noted for "Kobold Hall". [i]For me[/i], that's just too much, and so I won't run 4e again (although I'm happy to play, and I certainly don't begrudge anyone else the fun they have with the system :) ). * Also, sad to say, "Tomb of Horrors" really isn't a good adventure. The first chapter is [i]great[/i], but after that, it gets progressively worse as it goes. I was most disappointed by this. I suppose I shouldn't have been surprised, though - WotC have [i]never[/i] been good at published adventures, with a very small number of shining exceptions. [/QUOTE]
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