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Opinions on Gesalt Characters?
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<blockquote data-quote="wolfpunk" data-source="post: 3607016" data-attributes="member: 699"><p>My group, which consists of me and two other players, all of us with years of experience, who enjoy both good roll-playing and role-playing, have played gestalt characters. </p><p></p><p>At lower, levels gestalt characters are not significantly more powerful, because the limited actions a character can take in a round.</p><p></p><p>At higher levels, gestalts become much more powerful because of the ability to gain extra actions.</p><p></p><p>If you start the gestalt characters at high level, be prepared for some completely optimized characters. </p><p></p><p>I had a Half-giant psychic warrior/scout that could easily average 90 points of damage off of a single attack and could hit for up to three hundred on a non-critical charge and pounce.</p><p></p><p>The thing to keep in mind at higher level starting points is, you have two classes but you get the same starting wealth as a character with only one class, which means it is harder to maximize the equipment for both classes with the limited resources.</p><p></p><p>As a DM, I like gestalt cause it lets me throw creatures at my group of two players that I would normally not make them attempt to fight.</p><p></p><p>All in all, I love to DM gestalt groups and I love to play in them as well.</p></blockquote><p></p>
[QUOTE="wolfpunk, post: 3607016, member: 699"] My group, which consists of me and two other players, all of us with years of experience, who enjoy both good roll-playing and role-playing, have played gestalt characters. At lower, levels gestalt characters are not significantly more powerful, because the limited actions a character can take in a round. At higher levels, gestalts become much more powerful because of the ability to gain extra actions. If you start the gestalt characters at high level, be prepared for some completely optimized characters. I had a Half-giant psychic warrior/scout that could easily average 90 points of damage off of a single attack and could hit for up to three hundred on a non-critical charge and pounce. The thing to keep in mind at higher level starting points is, you have two classes but you get the same starting wealth as a character with only one class, which means it is harder to maximize the equipment for both classes with the limited resources. As a DM, I like gestalt cause it lets me throw creatures at my group of two players that I would normally not make them attempt to fight. All in all, I love to DM gestalt groups and I love to play in them as well. [/QUOTE]
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