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<blockquote data-quote="Vyvyan Basterd" data-source="post: 5065212" data-attributes="member: 4892"><p>You know what they say when you assume. Some of those systems have flatter power curves overall, so divergent abilities don't effect the ability to create challenges as much as a steep power curve system. Others don't focus on the same kind of challenges so that having divergent abilities is more useful. Others have clearer ways of delineating power levels of the opposition so that players can recognize who they should square off against. These things can be done in 3E, but they were not the kind of solutions I found easy to accomplish and/or satisfying.</p><p></p><p></p><p></p><p></p><p>1E & 4E D&D accomplish what I'm looking for by making some new options limited in scope as you say (4E Feats) or by making them relatively self-contained (new classes). Since cherry picking class features was my main problem, these solutions are more satisfying <em>to me</em>.</p><p></p><p></p><p></p><p>If you weren't addressing me I apologize for my reiteration. I LIKE NEW OPTIONS. And I find it too much trouble to try to pre-determine what to ban or for that matter to ban things mid-game. I don't want to create pages of house rules to fix what I find wrong, nor do I want to ban entire books worth of option due to problem issues. Plus, my basic issue wasn't that a particular prestige class was broken and needed to be banned, it was that Class A + Class B + Class C + Prestige Class D + Prestige Class E was a problem. I would have had to ban multiclassing altogether, limit it drastically, or ban options that I found balanced and interesting when they stood alone.</p><p></p><p></p><p></p><p>So, you had problems with the system and you changed the system in a way that you find reasonable and satisfying. That doesn't discount that you didn't see problems and correct them, so you only help to support my claim of problems. I'm not saying my solution of switching to 4E would be a reasonable and satisfying solution for you or anyone else. But I can say that I have not had to ban a single item yet in almost 2 years of the game, nor do I experience the power gap I once did.</p><p></p><p></p><p></p><p>Hear! Hear!</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 5065212, member: 4892"] You know what they say when you assume. Some of those systems have flatter power curves overall, so divergent abilities don't effect the ability to create challenges as much as a steep power curve system. Others don't focus on the same kind of challenges so that having divergent abilities is more useful. Others have clearer ways of delineating power levels of the opposition so that players can recognize who they should square off against. These things can be done in 3E, but they were not the kind of solutions I found easy to accomplish and/or satisfying. 1E & 4E D&D accomplish what I'm looking for by making some new options limited in scope as you say (4E Feats) or by making them relatively self-contained (new classes). Since cherry picking class features was my main problem, these solutions are more satisfying [I]to me[/I]. If you weren't addressing me I apologize for my reiteration. I LIKE NEW OPTIONS. And I find it too much trouble to try to pre-determine what to ban or for that matter to ban things mid-game. I don't want to create pages of house rules to fix what I find wrong, nor do I want to ban entire books worth of option due to problem issues. Plus, my basic issue wasn't that a particular prestige class was broken and needed to be banned, it was that Class A + Class B + Class C + Prestige Class D + Prestige Class E was a problem. I would have had to ban multiclassing altogether, limit it drastically, or ban options that I found balanced and interesting when they stood alone. So, you had problems with the system and you changed the system in a way that you find reasonable and satisfying. That doesn't discount that you didn't see problems and correct them, so you only help to support my claim of problems. I'm not saying my solution of switching to 4E would be a reasonable and satisfying solution for you or anyone else. But I can say that I have not had to ban a single item yet in almost 2 years of the game, nor do I experience the power gap I once did. Hear! Hear! [/QUOTE]
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