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<blockquote data-quote="ShinHakkaider" data-source="post: 5068669" data-attributes="member: 9213"><p>I think that the 4E Monster Manual is my favorite of the 4E books because of how they customized and laid out the monster stat blocks. When I ran my few 4E games at the beginning all I had to do was print out the statblocks from my PDF and hold them together with a paper clip. </p><p></p><p>Even though I wound up not sticking with 4E I really like the MM and it's the only one of the 4E books that I still look through. </p><p></p><p>I'm that odd DM / GM I guess that doesnt mind customizing monsters from the 3.5 / Pathfinder baseline though. Between Goodman games' Book Of Templates, Green Ronin's awesome Advanced bestiary and Bad Axe Game's TrailBlazer rules for making Solo and Elite monsters I'm pretty much set for making some really effed up variations of Otyughs whatever. </p><p></p><p>Also as something I was doing before 4E (but 4E helped to reinforce what I was doing in different ways) was re-writing the statblock in a condensed form. Basically only writing (or in my case cutting and pasting) down what I needed for that encounter. Making sure that all of the creatures Special abilities are written in one place and how they work. Usually I can fit most things like an average humanoid on an index card, sometimes with other things like a dragon or a major demon I can fit everything on one side of a sheet of paper. </p><p></p><p>But yeah, I think that the 4E MM is pretty good, and this is coming from someone who is not a big fan of 4E as a whole.</p></blockquote><p></p>
[QUOTE="ShinHakkaider, post: 5068669, member: 9213"] I think that the 4E Monster Manual is my favorite of the 4E books because of how they customized and laid out the monster stat blocks. When I ran my few 4E games at the beginning all I had to do was print out the statblocks from my PDF and hold them together with a paper clip. Even though I wound up not sticking with 4E I really like the MM and it's the only one of the 4E books that I still look through. I'm that odd DM / GM I guess that doesnt mind customizing monsters from the 3.5 / Pathfinder baseline though. Between Goodman games' Book Of Templates, Green Ronin's awesome Advanced bestiary and Bad Axe Game's TrailBlazer rules for making Solo and Elite monsters I'm pretty much set for making some really effed up variations of Otyughs whatever. Also as something I was doing before 4E (but 4E helped to reinforce what I was doing in different ways) was re-writing the statblock in a condensed form. Basically only writing (or in my case cutting and pasting) down what I needed for that encounter. Making sure that all of the creatures Special abilities are written in one place and how they work. Usually I can fit most things like an average humanoid on an index card, sometimes with other things like a dragon or a major demon I can fit everything on one side of a sheet of paper. But yeah, I think that the 4E MM is pretty good, and this is coming from someone who is not a big fan of 4E as a whole. [/QUOTE]
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