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<blockquote data-quote="NewJeffCT" data-source="post: 5068997" data-attributes="member: 10784"><p>That is what makes me leery about switching to Pathfinder - the issue of the buffs and all the math related to it. </p><p></p><p>We just finished a high level 3.5 campaign where it was common for at least one side in the battle to have several rounds of prep time, if not both sides... so then you have to calculate the bonuses from (for example) <strong>Haste</strong> from the sorcerer, plus <strong>Prayer</strong>, <strong>Heroes Feast</strong> and <strong>Holy Aura</strong> from the cleric. Plus, everybody drinks their Fly potions and the psion manifests his personal protections, while the paladin casts "Bless Weapon." </p><p></p><p>Not to mention, remembering that everybody has evasion vs Fire attacks now because the sorcerer also cast <strong>Mass Fire Shield</strong> and that everybody has immunity to death effects and negative energy from <strong>Mass Death Ward.</strong> And, don't forget, the +4 deflection bonus from Holy Aura replaces the various +2 and +3 deflection bonuses from the various rings of protection... and, then if Holy Aura is dispelled, each person then would then have their AC lowered by 1 or 2 depending on how powerful their original ring of protection was. And, if Holy Aura isn't dispelled, but Haste is, everybody loses the +1 dodge bonus to AC, in addition to losing 30 off their movement.</p><p></p><p>And, then you have to recalculate everything from the top if a beholder pops up and envelops you in its anti-magic field, because you have to take off bonuses from items as well as all the buffs.</p><p></p><p>While it was a fun campaign overall, once it got past level 10-11 or so, it was a lot of work for me to have fun as a DM. I mean, we had a long-awaited showdown with some drow in the campaign that was 3 combats before the finale. The session ran over two hours longer than normal and at the end and the PC cleric cast her Mass Heal and all the PCs were basically back up to full hit points again - so, basically down a few spells and power points... and, I found myself secretly being thankful when the PC dwarf fighter cut down the drow cleric immediately before she was able to cast her own Mass Heal on the bad guys.</p><p></p><p>If the drow cleric had managed to cast her spell, we'd likely have been there for another 3-4 hours, or (more likely) called a timeout & started Phase II of the combat the next session.</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 5068997, member: 10784"] That is what makes me leery about switching to Pathfinder - the issue of the buffs and all the math related to it. We just finished a high level 3.5 campaign where it was common for at least one side in the battle to have several rounds of prep time, if not both sides... so then you have to calculate the bonuses from (for example) [B]Haste[/B] from the sorcerer, plus [B]Prayer[/B], [B]Heroes Feast[/B] and [B]Holy Aura[/B] from the cleric. Plus, everybody drinks their Fly potions and the psion manifests his personal protections, while the paladin casts "Bless Weapon." Not to mention, remembering that everybody has evasion vs Fire attacks now because the sorcerer also cast [B]Mass Fire Shield[/B] and that everybody has immunity to death effects and negative energy from [B]Mass Death Ward.[/B] And, don't forget, the +4 deflection bonus from Holy Aura replaces the various +2 and +3 deflection bonuses from the various rings of protection... and, then if Holy Aura is dispelled, each person then would then have their AC lowered by 1 or 2 depending on how powerful their original ring of protection was. And, if Holy Aura isn't dispelled, but Haste is, everybody loses the +1 dodge bonus to AC, in addition to losing 30 off their movement. And, then you have to recalculate everything from the top if a beholder pops up and envelops you in its anti-magic field, because you have to take off bonuses from items as well as all the buffs. While it was a fun campaign overall, once it got past level 10-11 or so, it was a lot of work for me to have fun as a DM. I mean, we had a long-awaited showdown with some drow in the campaign that was 3 combats before the finale. The session ran over two hours longer than normal and at the end and the PC cleric cast her Mass Heal and all the PCs were basically back up to full hit points again - so, basically down a few spells and power points... and, I found myself secretly being thankful when the PC dwarf fighter cut down the drow cleric immediately before she was able to cast her own Mass Heal on the bad guys. If the drow cleric had managed to cast her spell, we'd likely have been there for another 3-4 hours, or (more likely) called a timeout & started Phase II of the combat the next session. [/QUOTE]
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